Schlagkräftige Beweismittel

Schlagkräftige Beweismittel2W
VerzauberungMKC · R

Wenn die Schlagkräftigen Beweismittel ins Spiel kommen, stelle zweimal Nachforschungen an.

Hinweise, die du kontrollierst, sind zusätzlich zu ihren anderen Typen Ausrüstungen und haben „Die ausgerüstete Kreatur erhält +2/+0" und Ausrüsten 2.

Murders at Karlov Manor Commander · Selten

Armed with Proof

Moxou Score · alle Formate

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Legalität

9 Formate
StandardNicht legal
PioneerNicht legal
ModernNicht legal
PremodernNicht legal
LegacyLegal
VintageLegal
PauperNicht legal
Duel CommanderLegal
cEDHLegal

B/R-Verlauf

In keinem von Moxou erfassten Format je gebannt oder eingeschränkt.

Rulings

8
  1. 2024-02-02

    An Equipment without reconfigure that's also a creature can't be attached to anything. You can activate its equip ability, but it won't become attached. For example, if you control both Red Herring and Armed with Proof, Red Herring will be an Artifact Creature – Clue Equipment Fish with "Equipped creature gets +2/+0" and equip {2}, but activating its equip ability won't result in it becoming attached to the target creature.

  2. 2024-02-02

    Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.

  3. 2024-02-02

    Clues stop being Equipment if Armed with Proof leaves the battlefield. If any of them are attached to creatures at that time, they become unattached.

  4. 2024-02-02

    If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.

  5. 2024-02-02

    If you control more than one Armed with Proof, creatures equipped with Clue Equipment will get +2/+0 for each Armed with Proof you control. The equip cost is still {2}.

  6. 2024-02-02

    Some abilities trigger "whenever you sacrifice a Clue". Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue's activated ability.

  7. 2024-02-02

    Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't create any Clue tokens.

  8. 2024-02-02

    You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.

Versionen

2

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