Balamb-Garden, SEED-Akademie // Balamb-Garden, zu Luft

Balamb-Garden, SEED-Akademie // Balamb-Garden, zu Luft
// FIN · R

Dieses Land kommt getappt ins Spiel.

⟳: Erzeuge G oder U.

5GU, ⟳: Transformiere dieses Land. Diese Fähigkeit kostet beim Aktivieren für jede andere Stadt, die du kontrollierst, 1 weniger.

//

Fliegend

Immer wenn Balamb-Garden angreift, ziehe eine Karte.

Bemannen 1 (Tappe eine beliebige Anzahl an Kreaturen, die du kontrollierst und die zusammen Stärke 1 oder mehr haben: Dieses Fahrzeug wird bis zum Ende des Zuges zu einer Artefaktkreatur.)

Final Fantasy · Selten

Balamb Garden, SeeD Academy // Balamb Garden, Airborne

Moxou Score · alle Formate

Diese Karte liegt in jedem Format außerhalb der Top 50. Ihr Score, Rang und ihre Trends sind für angemeldete Nutzer.

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Analyse

Score, Trends, Archetypen

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Legalität

9 Formate
StandardLegal
PioneerLegal
ModernLegal
PremodernNicht legal
LegacyLegal
VintageLegal
PauperNicht legal
Duel CommanderLegal
cEDHLegal

B/R-Verlauf

In keinem von Moxou erfassten Format je gebannt oder eingeschränkt.

Rulings

9
  1. 2025-06-06

    A nonmodal double-faced card enters with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or allows you to cast it transformed, in which case it enters with its back face up.

  2. 2025-06-06

    A token that is created as a copy of a double-faced permanent or a double-faced card in another zone is a double-faced token. It will have both the front face and back face of whatever object it's copying. If it's copying a double-faced permanent whose back face is up, the token will enter with its back face up. It can transform if instructed to do so.

  3. 2025-06-06

    Each face of a nonmodal double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a nonmodal double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.

  4. 2025-06-06

    Each nonmodal double-faced card in this release is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.

  5. 2025-06-06

    If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Crystal Fragments, it will be exiled during the resolution of its second ability and remain in exile.

  6. 2025-06-06

    In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. For example, Cecil, Dark Knight's color identity is black and white, since its front face is black and its back face has a white color indicator.

  7. 2025-06-06

    The back face of a nonmodal double-faced card usually has a color indicator that defines its color.

  8. 2025-06-06

    The mana value of a nonmodal double-faced card is the mana value of its front face, no matter which face is up.

  9. 2025-06-06

    Town is a land type with no special meaning. It doesn't grant the land any intrinsic abilities. Other cards may care about which lands are Towns.

Versionen

3
SetNein.JahrSeltenheitKünstler
FINFinal Fantasy2722025SeltenJonas De Ro
FINFinal Fantasy3542025SeltenMaiko Aoji
PFINFinal Fantasy PromosPromoMX-351112025SeltenJonas De Ro

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