Flimmerhund

Flimmerhund2W
Kreatur — HundAFR · U

Doppelschlag

Teleportieren — 3W: Der Flimmerhund destabilisiert sich.

Adventures in the Forgotten Realms · Nicht ganz so häufig1/1

Blink Dog

Moxou Score · alle Formate

Diese Karte liegt in jedem Format außerhalb der Top 50. Ihr Score, Rang und ihre Trends sind für angemeldete Nutzer.

Registriere dich kostenlos, um während der Beta jede Karte zu sehen.

Analyse

Score, Trends, Archetypen

Nur die Top 50 Karten sichtbar – registriere dich kostenlos, um das ganze Meta zu sehen

Mehr anzeigen

Während der Beta ist der volle Zugang für angemeldete Nutzer kostenlos.

Legalität

9 Formate
StandardNicht legal
PioneerLegal
ModernLegal
PremodernNicht legal
LegacyLegal
VintageLegal
PauperNicht legal
Duel CommanderLegal
cEDHLegal

B/R-Verlauf

In keinem von Moxou erfassten Format je gebannt oder eingeschränkt.

Rulings

8
  1. 2021-07-23

    An attacking or blocking creature that phases out is removed from combat.

  2. 2021-07-23

    Any continuous effects with a "for as long as" duration, such as that of Mind Flayer, ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.

  3. 2021-07-23

    As Blink Dog phases out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time Blink Dog does, and they'll phase in still attached to Blink Dog.

  4. 2021-07-23

    Choices made for permanents as they entered the battlefield are remembered when they phase in.

  5. 2021-07-23

    If an opponent gains control of your Blink Dog, activates its Teleport ability, and the duration of the control-change effect expires before it phases in, Blink Dog phases in under your control as that opponent's next untap step begins. If they leave the game before their next untap step, Blink Dog phases in as the next untap step begins after their turn would have begun.

  6. 2021-07-23

    Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of {T} during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.

  7. 2021-07-23

    Phased out permanents are treated as though they don't exist. They can't be the target of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.

  8. 2021-07-23

    Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.

Versionen

2
SetNein.JahrSeltenheitKünstler
AFRAdventures in the Forgotten Realms32021Nicht ganz so häufigOriana Menendez
AFRAdventures in the Forgotten Realms3002021Nicht ganz so häufigPedro Potier

In Sealed-Produkten

Ziehchancen für Angemeldete