Göttliches Erwachen

Göttliches Erwachen1WW
VerzauberungMIR · R

Alle Länder, die du kontrollierst, sind Ebenen.

Alle Karten (außer Ländern), die du besitzt und die nicht im Spiel sind sowie alle Zaubersprüche, die du kontrollierst, und alle bleibenden Karten (außer Ländern), die du kontrollierst, sind weiß.

Du kannst weißes Mana ausgeben, als wäre es Mana beliebiger Farbe. Du kannst anderes Mana nur ausgeben, als wäre es farbloses Mana.

Mirage · Selten

Celestial Dawn

Moxou Score · alle Formate

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Legalität

9 Formate
StandardNicht legal
PioneerNicht legal
ModernLegal
PremodernLegal
LegacyLegal
VintageLegal
PauperNicht legal
Duel CommanderLegal
cEDHLegal

B/R-Verlauf

In keinem von Moxou erfassten Format je gebannt oder eingeschränkt.

Rulings

12
  1. 2004-10-04

    Celestial Dawn does not change the type of lands which are not on the battlefield. Lands not on the battlefield are what they say they are.

  2. 2004-10-04

    Celestial Dawn no longer changes mana symbols on cards.

  3. 2004-10-04

    If you pay white mana to activate an ability that can only be activated by spending another color of mana, then any limitations on activating the ability (such as the number of times it can be activated each turn) still apply as if you spent the proper color.

  4. 2004-10-04

    The effect to turn all your non-land cards (including artifacts) white is the effect of a static ability. Thus, a color change on a permanent prior to Celestial Dawn entering the battlefield will be overridden by Celestial Dawn's effect.

  5. 2004-10-04

    Will not add or remove Snow Supertype from a land.

  6. 2004-10-04

    You may use a different color mana than the color required for spells and abilities that require a specific color. If you do, and the spell or ability checks the actual color of the mana, it can tell the difference.

  7. 2006-09-25

    If a permanent enters while Celestial Dawn is on the battlefield, and then Celestial Dawn leaves the battlefield, the permanent's color will revert to the colors in its mana cost.

  8. 2006-09-25

    If you have unspent nonwhite mana when Celestial Dawn enters, you still have that mana, but you can spend it only on the colorless part of costs.

  9. 2006-09-25

    If you use a text-changing effect such as Mind Bend on Celestial Dawn to change the word "Plains" to a different land type, your lands are all of that new land type, and they will produce mana of the appropriate color for that type.

  10. 2006-09-25

    Land cards you own that aren't on the battlefield aren't changed to Plains.

  11. 2006-09-25

    Mana produced by spells you control and nonland permanents you control isn't affected by Celestial Dawn. Llanowar Elves will produce {G}, for example. However, any colored mana may be spent only on the colorless part of costs.

  12. 2017-09-29

    If a nonbasic land has an ability that causes it to enter the battlefield tapped, it will lose that ability before it applies. The same is also true of any other abilities that modify how a land enters the battlefield or apply "as" a land enters the battlefield, such as the first ability of Cavern of Souls.

Versionen

4
SetNein.JahrSeltenheitKünstler
PLSTThe ListMX-952502020SeltenLiz Danforth
TSBTime Spiral Timeshifted32006SpezialLiz Danforth
6EDClassic Sixth Edition71999SeltenLiz Danforth
MIRMirageMX-43811996SeltenLiz Danforth