Intervención cósmica

Intervención cósmica3W
InstantáneoKHC · R

Si un permanente que controlas fuera a ir a un cementerio desde el campo de batalla este turno, en vez de eso, exílialo. Regrésalo al campo de batalla bajo el control de su propietario al comienzo del próximo paso final.

Profetizar 1W. (Durante tu turno, puedes pagar 2 y exiliar esta carta de tu mano boca abajo. Puedes lanzarla en un turno posterior pagando su coste de profetizar.)

Kaldheim Commander · Rara

Cosmic Intervention

Moxou Score · todos los formatos

Esta carta está fuera del top 50 en todos los formatos. Su puntuación, posición y tendencias son para usuarios con sesión iniciada.

Regístrate gratis para ver todas las cartas durante la beta.

Análisis

Puntuación, tendencias, arquetipos

Solo se muestran las 50 primeras cartas; regístrate gratis para ver el metajuego completo

Mostrar más

Durante la beta, el acceso completo es gratis para usuarios con sesión iniciada.

Legalidad

9 formatos
EstándarNo legal
PioneerNo legal
ModernNo legal
PremodernNo legal
LegacyLegal
VintageLegal
PauperNo legal
Duel CommanderLegal
cEDHLegal

Historial B/R

Nunca ha estado prohibida ni restringida en ningún formato que sigue Moxou.

Aclaraciones de reglas

7
  1. 2021-02-05

    Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you’re taking the action, no other player can respond by trying to remove the card from your hand.

  2. 2021-02-05

    Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player’s turn. In most cases, if you foretell a card that isn’t an instant (or doesn’t have flash), you’ll have to wait until your next turn to cast it.

  3. 2021-02-05

    Each permanent that is exiled instead of being put into a graveyard from the battlefield creates its own triggered ability to return itself. Those abilities all trigger at the beginning of the next end step, and you can choose the order in which those abilities will go on the stack. The cards will be returned to the battlefield one at a time as those abilities resolve.

  4. 2021-02-05

    If a token permanent would be put into a graveyard, it’s exiled and then ceases to exist. It won’t return to the battlefield.

  5. 2021-02-05

    If you return an Aura this way, you choose what the Aura will enchant just before it enters the battlefield. An Aura returning to the battlefield this way doesn’t target the player or permanent it will enchant, so permanents or players with hexproof may be chosen; however, the chosen recipient must be able to legally be enchanted by the Aura, so a player or permanent with protection from one of the Aura’s qualities can’t be chosen this way. If there’s nothing legal for the Aura to enchant, it stays in exile.

  6. 2021-02-05

    If you’re casting a foretold card from exile for its foretell cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.

  7. 2021-02-05

    Once Cosmic Intervention resolves, any “When [this creature] dies” abilities of permanents you control won’t trigger for the rest of the turn because those permanents won’t be put into the graveyard.

Versiones

1
ColecciónNo.AñoRarezaArtista
KHCKaldheim Commander32021RaraAlexander Mokhov

En productos sellados

Probabilidades de sacarla para usuarios registrados
Regístrate gratis para ver la probabilidad de abrir Intervención cósmica en cada producto.Iniciar sesión