Ley marcial
Al comienzo de tu mantenimiento, detén la criatura objetivo que controla un oponente. (Hasta tu próximo turno, esa criatura no puede atacar ni bloquear y sus habilidades activadas no pueden activarse.)
Martial Law
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Análisis
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Legalidad
9 formatosHistorial B/R
Aclaraciones de reglas
6- 2013-04-15
Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
- 2013-04-15
If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
- 2013-04-15
If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
- 2013-04-15
If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
- 2013-04-15
The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
- 2013-04-15
When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
Versiones
1| Colección | No. | Año | Rareza | Artista |
|---|---|---|---|---|
| RTRReturn to Ravnica | 14 | 2012 | Rara | Tyler Jacobson |