Mecha del enlace mental

Mecha del enlace mental2U
Artefacto — VehículoNEO · R

Vuela.

Siempre que el Mecha del enlace mental sea tripulado por primera vez cada turno, hasta el final del turno, el Mecha del enlace mental se convierte en una copia de la criatura objetivo que no sea legendaria que lo tripuló este turno, excepto que es un artefacto Vehículo 4/3 además de sus otros tipos y tiene la habilidad de volar.

Tripular 1.

Kamigawa: Neon Dynasty · Rara4/3

Mindlink Mech

Moxou Score · todos los formatos

Esta carta está fuera del top 50 en todos los formatos. Su puntuación, posición y tendencias son para usuarios con sesión iniciada.

Regístrate gratis para ver todas las cartas durante la beta.

Análisis

Puntuación, tendencias, arquetipos

Solo se muestran las 50 primeras cartas; regístrate gratis para ver el metajuego completo

Mostrar más

Durante la beta, el acceso completo es gratis para usuarios con sesión iniciada.

Legalidad

9 formatos
EstándarNo legal
PioneerLegal
ModernLegal
PremodernNo legal
LegacyLegal
VintageLegal
PauperNo legal
Duel CommanderLegal
cEDHLegal

Historial B/R

Nunca ha estado prohibida ni restringida en ningún formato que sigue Moxou.

Aclaraciones de reglas

7
  1. 2022-02-18

    If Mindlink Mech becomes a copy of a creature that is copying something else, it becomes a copy of whatever that creature is a copy of.

  2. 2022-02-18

    If a continuous effect that isn't a copy effect is modifying Mindlink Mech's power, toughness, or types, that effect will continue to apply to it after it becomes a copy.

  3. 2022-02-18

    If a player crews Mindlink Mech with a nonlegendary permanent that is not normally a creature or Vehicle, the resulting permanent Mindlink Mech becomes is a 0/0 artifact creature and will usually be put into its owner's graveyard. This is because a copy effect can't set the power and toughness of a permanent if being a creature isn't part of that permanent's copiable characteristics. The crew effect is then applied after the copy effect, and it becomes a creature with no defined power or toughness, so both are set to 0.

  4. 2022-02-18

    If the creature is a token, Mindlink Mech copies the original characteristics of that token as stated by the effect that put the token onto the battlefield. It doesn't become a token.

  5. 2022-02-18

    Mindlink Mech copies exactly what was printed on the original creature (unless that creature is copying something else or is a token; see below), except that it also has Mindlink Mech's types and is 4/3. It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or any Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.

  6. 2022-02-18

    Mindlink Mech's second ability triggers as its crew ability resolves for the first time each turn.

  7. 2022-02-18

    Mindlink Mech's triggered ability can target only a creature that was tapped to pay its crew cost this turn.

Versiones

6

En productos sellados

Probabilidades de sacarla para usuarios registrados