Desastre fundido

Desastre fundidoXRR
ConjuroFUT · R

Estímulo R (Puedes pagar R adicional en cuanto juegues este hechizo.)
Si se pagó el coste de estímulo, el Desastre fundido tiene la habilidad de fracción de segundo. (Mientras este hechizo esté en la pila, los jugadores no pueden jugar hechizos o habilidades activadas que no sean habilidades de maná.)
El Desastre fundido hace X puntos de daño a cada criatura que no tenga la habilidad de volar y a cada jugador.

Future Sight · Rara

Molten Disaster

Moxou Score · todos los formatos

Esta carta está fuera del top 50 en todos los formatos. Su puntuación, posición y tendencias son para usuarios con sesión iniciada.

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Análisis

Puntuación, tendencias, arquetipos

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Durante la beta, el acceso completo es gratis para usuarios con sesión iniciada.

Legalidad

9 formatos
EstándarNo legal
PioneerNo legal
ModernLegal
PremodernNo legal
LegacyLegal
VintageLegal
PauperNo legal
Duel CommanderLegal
cEDHLegal

Historial B/R

Nunca ha estado prohibida ni restringida en ningún formato que sigue Moxou.

Aclaraciones de reglas

13
  1. 2007-05-01

    If Molten Disaster was kicked, Molten Disaster has split second as long as it's on the stack.

  2. 2021-03-19

    After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.

  3. 2021-03-19

    Casting a spell with split second won't affect spells and abilities that are already on the stack.

  4. 2021-03-19

    If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.

  5. 2021-03-19

    Players may turn face-down creatures face up while a spell with split second is on the stack.

  6. 2021-03-19

    Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.

  7. 2021-03-19

    Split second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.

  8. 2024-11-08

    If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.

  9. 2024-11-08

    If a spell's kicker cost was paid, the spell is "kicked."

  10. 2024-11-08

    If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.

  11. 2024-11-08

    If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.

  12. 2024-11-08

    The kicker ability doesn't let you pay a kicker cost more than once.

  13. 2024-11-08

    To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.

Versiones

3
ColecciónNo.AñoRarezaArtista
C13Commander 20131172013RaraIttoku
MMAModern Masters1232013RaraIttoku
FUTFuture Sight1022007RaraIttoku

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