Merodeadores Scuzzback

Merodeadores Scuzzback4R/G
Criatura — Guerrero trasgoSHM · C

Arrolla.

Persistir. (Cuando esta criatura vaya a un cementerio desde el juego, si no tenía contadores -1/-1 sobre ella, regrésala al juego bajo el control de su propietario con un contador -1/-1.)

Shadowmoor · Común5/2

Scuzzback Marauders

Moxou Score · todos los formatos

Esta carta está fuera del top 50 en todos los formatos. Su puntuación, posición y tendencias son para usuarios con sesión iniciada.

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Análisis

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Legalidad

9 formatos
EstándarNo legal
PioneerNo legal
ModernLegal
PremodernNo legal
LegacyLegal
VintageLegal
PauperLegal
Duel CommanderLegal
cEDHLegal

Historial B/R

Nunca ha estado prohibida ni restringida en ningún formato que sigue Moxou.

Aclaraciones de reglas

7
  1. 2013-06-07

    If a creature with persist stops being a creature, persist will still work.

  2. 2013-06-07

    If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner’s graveyard for having 0 or less toughness, persist won’t trigger and the card won’t return to the battlefield. That’s because persist checks the creature’s existence just before it leaves the battlefield, and it still has all those counters on it at that point.

  3. 2013-06-07

    If a permanent has multiple instances of persist, they’ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.

  4. 2013-06-07

    If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can’t return to the battlefield.

  5. 2013-06-07

    If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player’s persist creatures will return to the battlefield first, then the active player’s persist creatures do the same. The creatures return to the battlefield one at a time.

  6. 2013-06-07

    The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.

  7. 2013-06-07

    When a permanent with persist returns to the battlefield, it’s a new object with no memory of or connection to its previous existence.

Versiones

2
ColecciónNo.AñoRarezaArtista
UMAUltimate Masters2212018ComúnPete Venters
SHMShadowmoor2162008ComúnPete Venters

En productos sellados

Probabilidades de sacarla para usuarios registrados
ProductoColecciónProbabilidadCopias esperadas
Ultimate Masters Draft Booster Box · Booster boxUMA
Ultimate Masters 3 Booster Draft Pack · Limited kitUMA
Ultimate Masters Draft Booster Pack · SobreUMA
Shadowmoor Booster Box · Booster boxSHM
Shadowmoor Fat Pack · BundleSHM
Shadowmoor Tournament Pack · Limited kitSHM
Shadowmoor Booster Pack · SobreSHM
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