Pastora del crepúsculo
Vuela, vigilancia.
Cuando la Pastora del crepúsculo entre en juego, regresa a tu mano todas las cartas en tu cementerio que hayan ido allí desde el juego este turno.
Persistir. (Cuando esta criatura vaya a un cementerio desde el juego, si no tenía contadores -1/-1 sobre ella, regrésala al juego bajo el control de su propietario con un contador -1/-1.)
Twilight Shepherd
Esta carta está fuera del top 50 en todos los formatos. Su puntuación, posición y tendencias son para usuarios con sesión iniciada.
Regístrate gratis para ver todas las cartas durante la beta.
Análisis
Puntuación, tendencias, arquetiposSolo se muestran las 50 primeras cartas; regístrate gratis para ver el metajuego completo
Mostrar másDurante la beta, el acceso completo es gratis para usuarios con sesión iniciada.
Legalidad
9 formatosHistorial B/R
Aclaraciones de reglas
7- 2013-06-07
If a creature with persist stops being a creature, persist will still work.
- 2013-06-07
If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner’s graveyard for having 0 or less toughness, persist won’t trigger and the card won’t return to the battlefield. That’s because persist checks the creature’s existence just before it leaves the battlefield, and it still has all those counters on it at that point.
- 2013-06-07
If a permanent has multiple instances of persist, they’ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.
- 2013-06-07
If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can’t return to the battlefield.
- 2013-06-07
If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player’s persist creatures will return to the battlefield first, then the active player’s persist creatures do the same. The creatures return to the battlefield one at a time.
- 2013-06-07
The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.
- 2013-06-07
When a permanent with persist returns to the battlefield, it’s a new object with no memory of or connection to its previous existence.
Versiones
4| Colección | No. | Año | Rareza | Artista |
|---|---|---|---|---|
| DVDDuel Decks Anthology: Divine vs. Demonic | 11 | 2014 | Rara | Jason Chan |
| C14Commander 2014 | 94 | 2014 | Rara | Jason Chan |
| DDCDuel Decks: Divine vs. Demonic | 11 | 2009 | Rara | Jason Chan |
| SHMShadowmoor | 25 | 2008 | Rara | Jason Chan |
En productos sellados
Probabilidades de sacarla para usuarios registrados| Producto | Colección | Probabilidad | Foil | Copias esperadas |
|---|---|---|---|---|
| Commander 2014 Commander Deck Forged in Stone · Mazo | C14 | |||
| Commander 2014 Commander Decks Set of 5 · subset | C14 | |||
| Duel Deck Anthology · Varios mazos | DD3 | |||
| Duel Deck Anthology Divine Deck · Mazo | DVD | |||
| Duel Deck Divine vs Demonic · Varios mazos | DDC | |||
| Duel Deck Divine vs Demonic Display · Deck box | DDC | |||
| Duel Deck Divine vs Demonic Divine Deck · Mazo | DDC | |||
| Shadowmoor Theme Deck Aura Mastery · Mazo | SHM |
Mostrar los 13 productos
| Shadowmoor Theme Deck Display · Deck box | SHM | |||
| Shadowmoor Booster Box · Booster box | SHM | |||
| Shadowmoor Fat Pack · Bundle | SHM | |||
| Shadowmoor Tournament Pack · Limited kit | SHM | |||
| Shadowmoor Booster Pack · Sobre | SHM |