Intervento Cosmico

Intervento Cosmico3W
IstantaneoKHC · R

Se un permanente che controlli sta per essere messo in un cimitero dal campo di battaglia in questo turno, invece esilialo. Rimettilo sul campo di battaglia sotto il controllo del suo proprietario all'inizio della prossima sottofase finale.

Predire 1W (Durante il tuo turno, puoi pagare 2 ed esiliare questa carta dalla tua mano a faccia in giù. Lanciala in un turno successivo per il suo costo di predire.)

Kaldheim Commander · Rara

Cosmic Intervention

Moxou Score · tutti i formati

Questa carta è fuori dalla top 50 in tutti i formati. Punteggio, posizione e trend sono per gli utenti registrati.

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Analisi

Punteggio, trend, archetipi

Sono mostrate solo le carte della top 50, registrati gratis per vedere tutto il meta

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Durante la beta l’accesso completo è gratuito per gli utenti registrati.

Legalità

9 formati
StandardNon legale
PioneerNon legale
ModernNon legale
PremodernNon legale
LegacyLegale
VintageLegale
PauperNon legale
Duel CommanderLegale
cEDHLegale

Storico B/R

Mai bandita o limitata in nessun formato monitorato da Moxou.

Chiarimenti

7
  1. 2021-02-05

    Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you’re taking the action, no other player can respond by trying to remove the card from your hand.

  2. 2021-02-05

    Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player’s turn. In most cases, if you foretell a card that isn’t an instant (or doesn’t have flash), you’ll have to wait until your next turn to cast it.

  3. 2021-02-05

    Each permanent that is exiled instead of being put into a graveyard from the battlefield creates its own triggered ability to return itself. Those abilities all trigger at the beginning of the next end step, and you can choose the order in which those abilities will go on the stack. The cards will be returned to the battlefield one at a time as those abilities resolve.

  4. 2021-02-05

    If a token permanent would be put into a graveyard, it’s exiled and then ceases to exist. It won’t return to the battlefield.

  5. 2021-02-05

    If you return an Aura this way, you choose what the Aura will enchant just before it enters the battlefield. An Aura returning to the battlefield this way doesn’t target the player or permanent it will enchant, so permanents or players with hexproof may be chosen; however, the chosen recipient must be able to legally be enchanted by the Aura, so a player or permanent with protection from one of the Aura’s qualities can’t be chosen this way. If there’s nothing legal for the Aura to enchant, it stays in exile.

  6. 2021-02-05

    If you’re casting a foretold card from exile for its foretell cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.

  7. 2021-02-05

    Once Cosmic Intervention resolves, any “When [this creature] dies” abilities of permanents you control won’t trigger for the rest of the turn because those permanents won’t be put into the graveyard.

Versioni

1
SetNo.AnnoRaritàArtista
KHCKaldheim Commander32021RaraAlexander Mokhov

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