Evocazione di Estrid

Evocazione di Estrid2U
IncantesimoC18 · R

Puoi far entrare l'Evocazione di Estrid nel campo di battaglia come una copia di un incantesimo che controlli, tranne che ha "All'inizio del tuo mantenimento, puoi esiliare questo incantesimo. Se lo fai, rimettilo sul campo di battaglia sotto il controllo del suo proprietario".

Commander 2018 · Rara

Estrid's Invocation

Moxou Score · tutti i formati

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Analisi

Punteggio, trend, archetipi

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Legalità

9 formati
StandardNon legale
PioneerNon legale
ModernLegale
PremodernNon legale
LegacyLegale
VintageLegale
PauperNon legale
Duel CommanderLegale
cEDHLegale

Storico B/R

Mai bandita o limitata in nessun formato monitorato da Moxou.

Chiarimenti

10
  1. 2018-07-13

    Any enters-the-battlefield abilities of the copied enchantment will trigger when Estrid's Invocation enters the battlefield. Any "as [this enchantment] enters the battlefield" or "[this enchantment] enters the battlefield with" abilities of the chosen enchantment will also work.

  2. 2018-07-13

    Estrid's Invocation copies exactly what was printed on the original enchantment (unless that enchantment is copying something else or is a token; see below). It doesn't copy whether that enchantment is tapped or untapped, whether it has any counters on it or any Auras attached to it, or any non-copy effects that have changed its types, color, or so on.

  3. 2018-07-13

    If Estrid's Invocation doesn't copy an enchantment as it enters the battlefield, it won't have the ability to exile it at the beginning of your upkeep. You can't have it copy itself to get this ability.

  4. 2018-07-13

    If Estrid's Invocation somehow enters the battlefield at the same time as another enchantment, it can't become a copy of that enchantment. You may choose only an enchantment that's already on the battlefield.

  5. 2018-07-13

    If the chosen enchantment is a token, Estrid's Invocation copies the original characteristics of that token as stated by the effect that created the token. Estrid's Invocation doesn't become a token in this case.

  6. 2018-07-13

    If the chosen enchantment is an Aura but Estrid's Invocation won't be able to legally enchant anything, Estrid's Invocation remains in its current zone and doesn't enter the battlefield. If Estrid's Invocation is on the stack, it's put into its owner's graveyard.

  7. 2018-07-13

    If the chosen enchantment is an Aura, you choose what it enchants just before Estrid's Invocation enters the battlefield. The chosen recipient must be able to legally be enchanted by the Aura Estrid's Invocation will be. This doesn't target the player or permanent it will enchant, so an opponent's permanent with hexproof may be chosen this way.

  8. 2018-07-13

    If the chosen enchantment is copying something else (for example, if the chosen enchantment is another Estrid's Invocation), then Estrid's Invocation enters the battlefield as whatever the chosen enchantment copied.

  9. 2018-07-13

    If the copied enchantment has {X} in its mana cost, X is considered to be 0.

  10. 2018-07-13

    Once Estrid's Invocation returns, it's considered a new object with no relation to the object that it was. You must choose an enchantment that's currently on the battlefield to copy (or to not copy anything). Auras that were attached to it will be put into their owners' graveyards. Any counters that were on it cease to exist.

Versioni

4