Inganno

Inganno3UUU
Creatura — Incarnazione ElementaleLRW · R

L'Inganno non può essere bloccato tranne che da tre o più creature.

Se una magia o abilità che controlli sta per neutralizzare una magia, invece rimuovi dal gioco quella magia e puoi giocare quella carta senza pagare il suo costo di mana.

Quando l'Inganno viene messo in un cimitero da qualsiasi zona, rimescolalo nel grimorio del suo proprietario.

Lorwyn · Rara6/6

Guile

Moxou Score · tutti i formati

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Analisi

Punteggio, trend, archetipi

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Durante la beta l’accesso completo è gratuito per gli utenti registrati.

Legalità

9 formati
StandardNon legale
PioneerNon legale
ModernLegale
PremodernNon legale
LegacyLegale
VintageLegale
PauperNon legale
Duel CommanderLegale
cEDHLegale

Storico B/R

Mai bandita o limitata in nessun formato monitorato da Moxou.

Chiarimenti

8
  1. 2007-10-01

    A spell exiled this way was never actually countered.

  2. 2007-10-01

    Although this ability triggers when the Incarnation is put into a graveyard from the battlefield, it doesn't *specifically* trigger on leaving the battlefield, so it doesn't behave like other leaves-the-battlefield abilities. The ability will trigger from the graveyard.

  3. 2007-10-01

    Exiling the spell is mandatory. Casting it is not.

  4. 2007-10-01

    Guile's second ability replaces "counter [a certain spell]" with "exile [a certain spell] and you may cast it without paying its mana cost." You have the option to cast it immediately upon its exile. If you choose not to, it remains exiled and you don't get another chance to cast it. If the spell or ability that tried to counter the spell has additional effects, it then continues to resolve.

  5. 2007-10-01

    If a spell or ability you control attempts to counter a spell that can't be countered, it doesn't. Since the spell wouldn't be countered, Guile's ability has no effect on it. The spell will continue to resolve normally.

  6. 2007-10-01

    If the Incarnation had lost this ability while on the battlefield (due to Lignify, for example) and then was destroyed, the ability would still trigger and it would get shuffled into its owner's library. However, if the Incarnation lost this ability when it was put into the graveyard (due to Yixlid Jailer, for example), the ability wouldn't trigger and the Incarnation would remain in the graveyard.

  7. 2007-10-01

    If the Incarnation is removed from the graveyard after the ability triggers but before it resolves, it will remain in its new zone when its owner shuffles their library. Similarly, if a replacement effect has the Incarnation move to a different zone instead of being put into the graveyard, the ability won't trigger at all.

  8. 2007-10-01

    The last ability triggers when the Incarnation is put into its owner's graveyard from any zone, not just from on the battlefield.

Versioni

4

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