Presidio Mobile

Presidio Mobile3
Artefatto — VeicoloAER · C

Ogniqualvolta il Presidio Mobile attacca, STAPpa un altro artefatto o un'altra creatura bersaglio che controlli.

Manovrare 2 (TAPpa un qualsiasi numero di creature che controlli con forza totale pari o superiore a 2: Questo Veicolo diventa una creatura artefatto fino alla fine del turno.)

Aether Revolt · Comune3/4

Mobile Garrison

Moxou Score · tutti i formati

Questa carta è fuori dalla top 50 in tutti i formati. Punteggio, posizione e trend sono per gli utenti registrati.

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Analisi

Punteggio, trend, archetipi

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Mostra altro

Durante la beta l’accesso completo è gratuito per gli utenti registrati.

Legalità

9 formati
StandardNon legale
PioneerLegale
ModernLegale
PremodernNon legale
LegacyLegale
VintageLegale
PauperLegale
Duel CommanderLegale
cEDHLegale

Storico B/R

Mai bandita o limitata in nessun formato monitorato da Moxou.

Chiarimenti

14
  1. 2017-02-09

    All attackers are chosen at once. You can't attack with Mobile Garrison, untap a tapped creature, and then attack with that creature.

  2. 2017-02-09

    Untapping an attacking creature doesn't remove it from combat.

  3. 2017-09-29

    Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.

  4. 2017-09-29

    Creatures that crew a Vehicle aren't attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don't affect the creatures that crewed it.

  5. 2017-09-29

    Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.

  6. 2017-09-29

    For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.

  7. 2017-09-29

    If a permanent becomes a copy of a Vehicle, the copy won't be a creature, even if the Vehicle it's copying has become an artifact creature.

  8. 2017-09-29

    If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness.

  9. 2017-09-29

    Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on.

  10. 2017-09-29

    Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can't try to stop the ability by changing a creature's power or by removing or tapping a creature.

  11. 2017-09-29

    Vehicle is an artifact type, not a creature type. A Vehicle that's crewed won't normally have any creature type.

  12. 2017-09-29

    When a Vehicle becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.

  13. 2017-09-29

    You may activate a crew ability of a Vehicle even if it's already an artifact creature. Doing so has no effect on the Vehicle. It doesn't change its power and toughness.

  14. 2017-09-29

    You may tap more creatures than necessary to activate a crew ability.

Versioni

2
SetNo.AnnoRaritàArtista
KLRKaladesh RemasteredOnline2532020ComuneCliff Childs
AERAether Revolt1652017ComuneCliff Childs

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