Tecnica del Colpo Spirituale

Tecnica del Colpo Spirituale1W
Incantesimo — AuraMH1 · C

Incanta creatura

La creatura incantata prende +1/+1 e ha cautela.

Quando la creatura incantata muore, manifesta la prima carta del tuo grimorio. (Mettila sul campo di battaglia a faccia in giù come una creatura 2/2. Se è una carta creatura, girala a faccia in su in qualsiasi momento pagando il suo costo di mana.)

Modern Horizons · Comune

Soul-Strike Technique

Moxou Score · tutti i formati

Questa carta è fuori dalla top 50 in tutti i formati. Punteggio, posizione e trend sono per gli utenti registrati.

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Analisi

Punteggio, trend, archetipi

Sono mostrate solo le carte della top 50, registrati gratis per vedere tutto il meta

Mostra altro

Durante la beta l’accesso completo è gratuito per gli utenti registrati.

Legalità

9 formati
StandardNon legale
PioneerNon legale
ModernLegale
PremodernNon legale
LegacyLegale
VintageLegale
PauperLegale
Duel CommanderLegale
cEDHLegale

Storico B/R

Mai bandita o limitata in nessun formato monitorato da Moxou.

Chiarimenti

9
  1. 2019-06-14

    A permanent that turns face up changes characteristics but is otherwise the same permanent. Turning a permanent face up doesn’t change whether that permanent is tapped or untapped. Spells and abilities that were targeting that permanent still target it, and Auras and Equipment that were attached to the permanent are still attached to it. If anything now targets or is attached to the creature illegally, the game rules will clean this up as appropriate.

  2. 2019-06-14

    Any time you have priority, you may turn a manifested creature face up by revealing that it’s a creature card (ignoring any type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn’t use the stack and can’t be responded to.

  3. 2019-06-14

    At any time, you can look at a face-down permanent you control. You can’t look at face-down permanents you don’t control unless an effect instructs you to do so.

  4. 2019-06-14

    Because face-down creatures don’t have a name, they can’t have the same name as any other creature or share any creature types with any other creature, even another face-down creature.

  5. 2019-06-14

    Because the permanent is on the battlefield both before and after it’s turned face up, turning a permanent face up doesn’t cause any enters-the-battlefield abilities to trigger.

  6. 2019-06-14

    If a face-down permanent you control leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.

  7. 2019-06-14

    If an effect tries to return a face-down creature to the battlefield after it leaves (such as Astral Drift’s delayed triggered ability), that effect returns the card face up. If it tries to put an instant or sorcery card onto the battlefield this way, that card remains in its current zone instead.

  8. 2019-06-14

    The face-down characteristics of a permanent are copiable values. If another object becomes a copy of a face-down creature or if a token is created that’s a copy of a face-down creature, that new object is a 2/2 colorless face-up creature with no abilities.

  9. 2019-06-14

    The face-down permanent is a 2/2 creature with no name, mana cost, creature types, or abilities. It’s colorless and has a mana value of 0. Other effects that apply to the permanent can still grant or change any of these characteristics.

Versioni

2
SetNo.AnnoRaritàArtista
PLSTThe ListMX-977242020ComuneJoe Slucher
MH1Modern Horizons302019ComuneJoe Slucher

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