Spirito Rivitalizzante

Spirito Rivitalizzante1W
Creature — Angel SpiritALL · R

Cumulative upkeep 1W (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Damage that would reduce your life total to less than 1 reduces it to 1 instead.

Alliances · Rara0/3

Sustaining Spirit

Reserved List
Moxou Score · tutti i formati

Questa carta è fuori dalla top 50 in tutti i formati. Punteggio, posizione e trend sono per gli utenti registrati.

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Analisi

Punteggio, trend, archetipi

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Mostra altro

Durante la beta l’accesso completo è gratuito per gli utenti registrati.

Legalità

9 formati
StandardNon legale
PioneerNon legale
ModernNon legale
PremodernLegale
LegacyLegale
VintageLegale
PauperNon legale
Duel CommanderLegale
cEDHLegale

Storico B/R

Mai bandita o limitata in nessun formato monitorato da Moxou.

Chiarimenti

7
  1. 2004-10-04

    Does not affect damage if you are already at zero or negative life. You still take it all.

  2. 2008-10-01

    If an effect asks you to pay life, you can’t pay more life than you have.

  3. 2008-10-01

    Paying cumulative upkeep is always optional. If it’s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can’t be made. For example, if a permanent with “cumulative upkeep {1}” has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay {4} or sacrifice the permanent.

  4. 2008-10-01

    Sustaining Spirit won’t prevent you from losing the game if your life total is 0 or less or some other effect causes you to lose the game.

  5. 2008-10-01

    The ability doesn’t change how much damage is dealt; it just changes how much life that damage makes you lose. An effect such as Spirit Link will see the full amount of damage being dealt.

  6. 2008-10-01

    The second ability applies only if your life total is being reduced by damage. Other effects or costs (such as “lose 1 life” or “pay 1 life”) can reduce your life total below 1 as normal.

  7. 2008-10-01

    The second ability is not a prevention effect. It stops unpreventable damage from reducing your life total below 1.

Versioni

2
SetNo.AnnoRaritàArtista
ME2Masters Edition IIOnline362008RaraRebecca Guay
ALLAlliancesMX-470001996RaraRebecca Guay

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