霊気の俊英、サティア

霊気の俊英、サティア1URW
伝説のクリーチャー — 人間・工匠M3C · M

威迫、速攻

霊気の俊英、サティアが攻撃するたび、あなたがコントロールしていてトークンでもこれでもないクリーチャー最大1体を対象とする。それのコピーであるトークン1つをタップ状態かつ攻撃している状態で生成する。EE(エネルギー・カウンター2個)を得る。次の終了ステップの開始時に、そのトークンのマナ総量に等しい個数のEを支払わないかぎり、そのトークンを生け贄に捧げる。

Modern Horizons 3 Commander · 神話レア3/5

Satya, Aetherflux Genius

Moxou Score · 全フォーマット

このカードはどのフォーマットでもトップ50に入っていません。スコア、順位、トレンドはログインユーザー向けです。

ベータ期間中は、無料で登録するとすべてのカードを閲覧できます。

分析

スコア、トレンド、アーキタイプ

トップ50カードのみ表示しています。無料登録するとメタ全体を閲覧できます

もっと見る

ベータ期間中は、ログインユーザーならすべての機能を無料で利用できます。

使用可否

9フォーマット
スタンダード使用不可
パイオニア使用不可
モダン使用不可
Premodern使用不可
レガシー使用可能
ヴィンテージ使用可能
パウパー使用不可
Duel Commander使用可能
cEDH使用可能

禁止・制限の履歴

Moxouが追跡しているどのフォーマットでも、禁止・制限されたことはありません。

裁定

14
  1. 2024-06-07

    Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the creature will also work.

  2. 2024-06-07

    Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.

  3. 2024-06-07

    Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.

  4. 2024-06-07

    If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.

  5. 2024-06-07

    If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

  6. 2024-06-07

    If the copied creature has {X} in its mana cost, X is 0.

  7. 2024-06-07

    If the copied creature is copying something else, then the token enters the battlefield as whatever that creature copied.

  8. 2024-06-07

    Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)

  9. 2024-06-07

    Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.

  10. 2024-06-07

    Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.

  11. 2024-06-07

    Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.

  12. 2024-06-07

    The token copies exactly what was printed on the original card and nothing else (unless that creature is itself copying something else; see below). It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.

  13. 2024-06-07

    You choose which player, planeswalker, or battle the token is attacking as you create the token. It doesn't need to be attacking the same player, planeswalker, or battle that Satya is attacking.

  14. 2024-06-07

    {E} is the energy symbol. It represents one energy counter.

バージョン

7

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