별난 견습생

별난 견습생2U
생물 — 티플링 마법사AFR · U

비행

별난 견습생이 전장에 들어올 때, 던전에 진입한다. (첫 번째 방에 들어가거나 다음 방으로 전진한다.)

당신의 턴 전투 시작에, 당신이 던전을 완료했다면, 생물을 최대 한 개까지 목표로 정한다. 그 생물은 턴종료까지 기본 공격력 및 방어력이 1/1이며 비행을 가진 조류가 된다.

Adventures in the Forgotten Realms · 언커먼2/2

Eccentric Apprentice

Moxou Score · 모든 형식

이 카드는 모든 형식에서 상위 50위 밖에 있습니다. 점수, 순위, 추세는 로그인한 사용자 전용입니다.

베타 기간에는 무료로 가입하고 모든 카드를 확인하세요.

분석

점수, 추세, 아키타입

상위 50장만 표시됩니다. 무료로 가입하고 전체 메타를 확인하세요

더 보기

베타 기간에는 로그인한 사용자에게 전체 이용이 무료입니다.

합법 여부

9개 형식
스탠다드사용 불가
파이어니어합법
모던합법
Premodern사용 불가
레거시합법
빈티지합법
파우퍼사용 불가
Duel Commander합법
cEDH합법

금지/제한 이력

Moxou가 추적하는 어떤 형식에서도 금지되거나 제한된 적이 없습니다.

룰링

13
  1. 2021-07-23

    A creature that becomes a Bird this way loses all other creature types but does not lose any of its abilities.

  2. 2021-07-23

    A player may only have one dungeon in the command zone at a time.

  3. 2021-07-23

    Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.

  4. 2021-07-23

    Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.

  5. 2021-07-23

    Dungeons are removed from the game as a state-based action.

  6. 2021-07-23

    Eccentric Apprentice's last ability works even if it wasn't on the battlefield when you completed a dungeon and even if the dungeon was completed on a previous turn.

  7. 2021-07-23

    If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.

  8. 2021-07-23

    Moving into a dungeon room will cause its room ability to trigger.

  9. 2021-07-23

    Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.

  10. 2021-07-23

    The last ability will overwrite any previous effects that set the creature's power and toughness to specific numbers. Effects that otherwise modify the target creature's power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters.

  11. 2021-07-23

    The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.

  12. 2021-07-23

    To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.

  13. 2021-07-23

    You can only move forward (well, downward) in a dungeon, never backwards or sideways.

버전

1
세트번호연도희귀도아티스트
AFRAdventures in the Forgotten Realms572021언커먼Campbell White

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