Everlasting Torment

Everlasting Torment2B/R
EnchantmentSHM · R

Players can't gain life.

Damage can't be prevented.

All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)

Shadowmoor · 레어
Moxou Score · 모든 형식

이 카드는 모든 형식에서 상위 50위 밖에 있습니다. 점수, 순위, 추세는 로그인한 사용자 전용입니다.

베타 기간에는 무료로 가입하고 모든 카드를 확인하세요.

분석

점수, 추세, 아키타입

상위 50장만 표시됩니다. 무료로 가입하고 전체 메타를 확인하세요

더 보기

베타 기간에는 로그인한 사용자에게 전체 이용이 무료입니다.

합법 여부

9개 형식
스탠다드사용 불가
파이어니어사용 불가
모던합법
Premodern사용 불가
레거시합법
빈티지합법
파우퍼사용 불가
Duel Commander합법
cEDH합법

금지/제한 이력

Moxou가 추적하는 어떤 형식에서도 금지되거나 제한된 적이 없습니다.

룰링

8
  1. 2008-05-01

    Effects that replace an event with gaining life (like Words of Worship's effect does) will end up replacing the event with nothing.

  2. 2008-05-01

    Effects that would replace gaining life with some other effect won't be able to do anything because it's impossible for players to gain life.

  3. 2008-05-01

    If a cost includes life gain (like Invigorate's alternative cost does), that cost can't be paid.

  4. 2008-05-01

    If an effect says to set your life total to a certain number, and that number is higher than your current life total, that effect will normally cause you to gain life equal to the difference. With Everlasting Torment on the battlefield, that part of the effect won't do anything. (If the number is lower than your current life total, the effect will work as normal.)

  5. 2008-05-01

    Spells and abilities that replace or redirect damage aren't affected by Everlasting Torment's second ability. They'll work as normal.

  6. 2008-05-01

    Spells and abilities that would normally cause a player to gain life still resolve, but the life-gain part simply has no effect.

  7. 2008-05-01

    The "damage can't be prevented" statement overrides all forms of preventing damage, including protection abilities. Damage prevention spells and abilities can still be cast and played; they just don't do anything.

  8. 2008-05-01

    The last ability affects all damage, whether it's dealt by creatures, other permanents, spells, or cards that aren't on the battlefield. Wither works everywhere.

버전

3

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