Maester Seymour
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Maester Seymour's power on another target creature you control.
3GG: Monstrosity X, where X is the number of counters among creatures you control. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
분석
점수, 추세, 아키타입합법 여부
9개 형식금지/제한 이력
룰링
4- 2025-06-06
If Maester Seymour is no longer on the battlefield when its first ability resolves, use its power as it last existed on the battlefield to determine how many +1/+1 counters to put on the target creature.
- 2025-06-06
Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
- 2025-06-06
Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
- 2025-06-06
The value of X is determined only once, as Maester Seymour's last ability resolves.
버전
2| 세트 | 번호 | 연도 | 희귀도 | 아티스트 |
|---|---|---|---|---|
| FICFinal Fantasy Commander | 68 | 2025 | 레어 | Norikatsu Miyoshi |
| FICFinal Fantasy Commander | 160 | 2025 | 레어 | Norikatsu Miyoshi |