Slurrk, All-Ingesting

Slurrk, All-Ingesting5G
Legendary Creature — OozePLST · U

Slurrk enters with five +1/+1 counters on it.

Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it.

Partner (You can have two commanders if both have partner.)

The List · Uncommon0/0
Moxou Score · wszystkie formaty

Ta karta jest poza top 50 w każdym formacie. Jej wynik, pozycja i trendy są dla zalogowanych.

Załóż darmowe konto, aby w czasie bety widzieć każdą kartę.

Analiza

Wynik, trendy, archetypy

Pokazano tylko top 50 kart, załóż darmowe konto, aby zobaczyć całą metę

Pokaż więcej

W czasie bety pełny dostęp jest darmowy dla zalogowanych.

Legalność

9 formatów
StandardNielegalna
PioneerNielegalna
ModernNielegalna
PremodernNielegalna
LegacyLegalna
VintageLegalna
PauperNielegalna
Duel CommanderLegalna
cEDHLegalna

Historia B/R

Nigdy nie była zakazana ani ograniczona w żadnym formacie, który śledzi Moxou.

Rulingi

7
  1. 2020-11-10

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  2. 2020-11-10

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  3. 2020-11-10

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  4. 2020-11-10

    If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.

  5. 2020-11-10

    Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

  6. 2020-11-10

    To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.

  7. 2020-11-10

    You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.

Wersje

5
EdycjaNrRokRzadkośćIlustrator
MOCMarch of the Machine Commander3122023UncommonJehan Choo
CMRCommander Legends2562020UncommonJehan Choo
CMRCommander Legends5842020UncommonJehan Choo
PLSTThe ListMX-993342020UncommonJehan Choo
PRMMagic Online PromosPromoOnline863222002UncommonJehan Choo

W produktach sealed

Szanse na wylosowanie dla zalogowanych
Zaloguj się za darmo, aby zobaczyć szansę na otwarcie karty Slurrk, All-Ingesting w każdym produkcie.Zaloguj się