Twilight Shepherd
Flying, vigilance
When this creature enters, return to your hand all cards in your graveyard that were put there from the battlefield this turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Analiza
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Legalność
9 formatówHistoria B/R
Rulingi
7- 2013-06-07
If a creature with persist stops being a creature, persist will still work.
- 2013-06-07
If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner’s graveyard for having 0 or less toughness, persist won’t trigger and the card won’t return to the battlefield. That’s because persist checks the creature’s existence just before it leaves the battlefield, and it still has all those counters on it at that point.
- 2013-06-07
If a permanent has multiple instances of persist, they’ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.
- 2013-06-07
If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can’t return to the battlefield.
- 2013-06-07
If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player’s persist creatures will return to the battlefield first, then the active player’s persist creatures do the same. The creatures return to the battlefield one at a time.
- 2013-06-07
The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.
- 2013-06-07
When a permanent with persist returns to the battlefield, it’s a new object with no memory of or connection to its previous existence.
Wersje
4| Edycja | Nr | Rok | Rzadkość | Ilustrator |
|---|---|---|---|---|
| DVDDuel Decks Anthology: Divine vs. Demonic | 11 | 2014 | Rare | Jason Chan |
| C14Commander 2014 | 94 | 2014 | Rare | Jason Chan |
| DDCDuel Decks: Divine vs. Demonic | 11 | 2009 | Rare | Jason Chan |
| SHMShadowmoor | 25 | 2008 | Rare | Jason Chan |
W produktach sealed
Szanse na wylosowanie dla zalogowanych| Produkt | Edycja | Szansa | Foil | Oczekiwana liczba kopii |
|---|---|---|---|---|
| Commander 2014 Commander Deck Forged in Stone · Talia | C14 | Szanse za darmo po zalogowaniu | ||
| Commander 2014 Commander Decks Set of 5 · subset | C14 | Szanse za darmo po zalogowaniu | ||
| Duel Deck Anthology · Kilka talii | DD3 | Szanse za darmo po zalogowaniu | ||
| Duel Deck Anthology Divine Deck · Talia | DVD | Szanse za darmo po zalogowaniu | ||
| Duel Deck Divine vs Demonic · Kilka talii | DDC | Szanse za darmo po zalogowaniu | ||
| Duel Deck Divine vs Demonic Display · Deck box | DDC | Szanse za darmo po zalogowaniu | ||
| Duel Deck Divine vs Demonic Divine Deck · Talia | DDC | Szanse za darmo po zalogowaniu | ||
| Shadowmoor Theme Deck Aura Mastery · Talia | SHM | Szanse za darmo po zalogowaniu | ||
Pokaż wszystkie 13 produktów
| Shadowmoor Theme Deck Display · Deck box | SHM | Szanse za darmo po zalogowaniu | ||
| Shadowmoor Booster Box · Booster box | SHM | Szanse za darmo po zalogowaniu | ||
| Shadowmoor Fat Pack · Bundle | SHM | Szanse za darmo po zalogowaniu | ||
| Shadowmoor Tournament Pack · Limited kit | SHM | Szanse za darmo po zalogowaniu | ||
| Shadowmoor Booster Pack · Booster | SHM | Szanse za darmo po zalogowaniu | ||