Wild Swing
Choose three target nonenchantment permanents. Destroy one of them at random.
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Analiza
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Legalność
9 formatówHistoria B/R
Rulingi
2- 2008-05-01
As Wild Swing resolves, there is no time to react between the time a permanent is chosen at random and the time it’s destroyed. If you want to put a regeneration shield on one of those permanents, or sacrifice it for some effect, or anything else, you must do so before Wild Swing resolves (and before you know which one of the permanents will be chosen at random).
- 2008-05-01
You target three permanents as you cast Wild Swing. You don’t randomly choose which one will be destroyed until Wild Swing resolves. If one of those permanents has become an illegal target by then, you randomly choose between the other two. If two of those permanents have become illegal targets by then, there is no random choice — the remaining permanent is destroyed.
Wersje
2| Edycja | Nr | Rok | Rzadkość | Ilustrator |
|---|---|---|---|---|
| PS11Salvat 2011 | 123 | 2011 | Uncommon | Richard Kane Ferguson |
| SHMShadowmoor | 108 | 2008 | Uncommon | Richard Kane Ferguson |
W produktach sealed
Szanse na wylosowanie dla zalogowanych| Produkt | Edycja | Szansa | Foil | Oczekiwana liczba kopii |
|---|---|---|---|---|
| Salvat 2011 Theme Deck Garras de venganza · Talia | PS11 | |||
| Shadowmoor Theme Deck Army of Entropy · Talia | SHM | |||
| Shadowmoor Theme Deck Display · Deck box | SHM | |||
| Shadowmoor Booster Box · Booster box | SHM | |||
| Shadowmoor Fat Pack · Bundle | SHM | |||
| Shadowmoor Tournament Pack · Limited kit | SHM | |||
| Shadowmoor Booster Pack · Booster | SHM |