Autômato do Arsenal
Toda vez que Autômato do Arsenal entra no campo de batalha ou ataca, você pode anexar qualquer número de Equipamentos alvo a ele. (O controle do Equipamento não é alterado.)
Armory Automaton
Esta carta está fora do top 50 em todos os formatos. A pontuação, a posição e as tendências são para utilizadores com sessão iniciada.
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Análise
Pontuação, tendências, arquétiposSó são mostradas as 50 cartas mais jogadas; registe-se gratuitamente para ver o meta completo
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Legalidade
9 formatosHistórico B/R
Esclarecimentos de regras
6- 2016-11-08
An ability of an Equipment that triggers "whenever equipped creature attacks" triggers only if the Equipment was attached to a creature at the moment that creature was declared as an attacker, and any references to "that creature" in the effect refer to the creature the Equipment was attached to when the ability triggered.
- 2016-11-08
Armory Automaton's ability can cause an Equipment one player controls to become attached to a creature another player controls. The controller of the Equipment can pay the equip cost to attach that Equipment to a creature they control, but only any time that player could cast a sorcery. The controller of Armory Automaton can't activate equip abilities of Equipment they don't control.
- 2016-11-08
If Armory Automaton leaves the battlefield before its ability resolves, nothing happens to any of the Equipment it targeted. If they were already attached to other creatures, they remain attached to those creatures.
- 2016-11-08
If an Equipment an opponent controls is attached to a creature you control, any ability of that Equipment that says "you" refers to that opponent. However, if the Equipment says that the equipped creature has an ability, the word "you" in that ability refers to you, the controller of the creature.
- 2016-11-08
The triggered ability triggers both when Armory Automaton enters the battlefield and whenever it attacks. You don't have to choose only one.
- 2016-11-08
You can choose to target no Equipment if you don't want to attach any to Armory Automaton. Because the ability is optional, you also don't have to attach the Equipment it targets as you resolve the ability. However, you must either attach all of the target Equipment or attach none of them.
Versões
3| Coleção | Não. | Ano | Raridade | Artista |
|---|---|---|---|---|
| FICFinal Fantasy Commander | 336 | 2025 | Rara | Gas1 |
| PZ2Treasure ChestOnline | 68 | 2016 | Rara | James Paick |
| C16Commander 2016 | 51 | 2016 | Rara | James Paick |
Em produtos selados
Probabilidades de abertura para utilizadores com sessão iniciada| Produto | Coleção | Probabilidade | Cópias esperadas |
|---|---|---|---|
| Final Fantasy Commander Deck Limit Break Game Edition · Deck | FIC | ||
| Final Fantasy Commander Deck Limit Break Game Edition Case · subset | FIC | ||
| Final Fantasy Commander Deck Limit Break · Deck | FIC | ||
| Final Fantasy Commander Deck Limit Break Collectors Edition · Deck | FIC | ||
| Final Fantasy Commander Decks Collectors Edition Set of 4 · subset | FIC | ||
| Final Fantasy Commander Decks Set of 4 · subset | FIC | ||
| Commander 2016 Commander Deck Invent Superiority · Deck | C16 | ||
| Commander 2016 Commander Decks Set of 5 · subset | C16 |