Ardil

Ardil3UUU
Criatura — Elemental EncarnaçãoLRW · R

Ardil só pode ser bloqueado por três ou mais criaturas.

Se uma mágica ou habilidade que você controla anularia uma mágica, remova aquela mágica do jogo e você poderá jogar esse card sem pagar seu custo de mana.

Quando Ardil é colocado num cemitério vindo de qualquer lugar, embaralhe-o no grimório de seu dono.

Lorwyn · Rara6/6

Guile

Moxou Score · todos os formatos

Esta carta está fora do top 50 em todos os formatos. A pontuação, a posição e as tendências são para utilizadores com sessão iniciada.

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Análise

Pontuação, tendências, arquétipos

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Legalidade

9 formatos
PadrãoNão legal
PioneiroNão legal
ModernoLegal
PremodernNão legal
LegadoLegal
VintageLegal
PauperNão legal
Duel CommanderLegal
cEDHLegal

Histórico B/R

Nunca foi banida nem restrita em nenhum formato acompanhado pelo Moxou.

Esclarecimentos de regras

8
  1. 2007-10-01

    A spell exiled this way was never actually countered.

  2. 2007-10-01

    Although this ability triggers when the Incarnation is put into a graveyard from the battlefield, it doesn't *specifically* trigger on leaving the battlefield, so it doesn't behave like other leaves-the-battlefield abilities. The ability will trigger from the graveyard.

  3. 2007-10-01

    Exiling the spell is mandatory. Casting it is not.

  4. 2007-10-01

    Guile's second ability replaces "counter [a certain spell]" with "exile [a certain spell] and you may cast it without paying its mana cost." You have the option to cast it immediately upon its exile. If you choose not to, it remains exiled and you don't get another chance to cast it. If the spell or ability that tried to counter the spell has additional effects, it then continues to resolve.

  5. 2007-10-01

    If a spell or ability you control attempts to counter a spell that can't be countered, it doesn't. Since the spell wouldn't be countered, Guile's ability has no effect on it. The spell will continue to resolve normally.

  6. 2007-10-01

    If the Incarnation had lost this ability while on the battlefield (due to Lignify, for example) and then was destroyed, the ability would still trigger and it would get shuffled into its owner's library. However, if the Incarnation lost this ability when it was put into the graveyard (due to Yixlid Jailer, for example), the ability wouldn't trigger and the Incarnation would remain in the graveyard.

  7. 2007-10-01

    If the Incarnation is removed from the graveyard after the ability triggers but before it resolves, it will remain in its new zone when its owner shuffles their library. Similarly, if a replacement effect has the Incarnation move to a different zone instead of being put into the graveyard, the ability won't trigger at all.

  8. 2007-10-01

    The last ability triggers when the Incarnation is put into its owner's graveyard from any zone, not just from on the battlefield.

Versões

4

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