Ich-Tekik, Implantador de Sucata
Quando Ich-Tekik, Implantador de Sucata, entrar no campo de batalha, crie uma ficha de criatura artefato incolor 3/3 do tipo Golem.
Toda vez que um artefato for colocado em um cemitério do campo de batalha, coloque um marcador +1/+1 em Ich-Tekik e um marcador +1/+1 em cada Golem que você controla.
Parceiro (Você pode ter dois comandantes se ambos tiverem parceiro.)
Ich-Tekik, Salvage Splicer
Esta carta está fora do top 50 em todos os formatos. A pontuação, a posição e as tendências são para utilizadores com sessão iniciada.
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Análise
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Legalidade
9 formatosHistórico B/R
Esclarecimentos de regras
9- 2020-11-10
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
- 2020-11-10
Artifact tokens that are destroyed or otherwise die are put into the graveyard before ceasing to exist. They will cause Ich-Tekik's middle ability to trigger.
- 2020-11-10
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
- 2020-11-10
If Ich-Tekik leaves the battlefield before its middle ability resolves, you'll still put a +1/+1 counter on each Golem you control.
- 2020-11-10
If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
- 2020-11-10
If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
- 2020-11-10
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
- 2020-11-10
To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
- 2020-11-10
You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.
Versões
3| Coleção | Não. | Ano | Raridade | Artista |
|---|---|---|---|---|
| CMRCommander Legends | 233 | 2020 | Incomum | Aleksi Briclot |
| CMRCommander Legends | 580 | 2020 | Incomum | Aleksi Briclot |
| PRMMagic Online PromosPromocionalOnline | 86346 | 2002 | Incomum | Aleksi Briclot |
Em produtos selados
Probabilidades de abertura para utilizadores com sessão iniciada| Produto | Coleção | Probabilidade | Foil | Cópias esperadas |
|---|---|---|---|---|
| Commander Legends Draft Booster Box · Booster box | CMR | Probabilidades grátis ao iniciar sessão | ||
| Commander Legends Collector Booster Box · Booster box | CMR | Probabilidades grátis ao iniciar sessão | ||
| Commander Legends 3 Booster Draft Pack · Limited kit | CMR | Probabilidades grátis ao iniciar sessão | ||
| Commander Legends Collector Booster Pack · Booster | CMR | Probabilidades grátis ao iniciar sessão | ||
| Commander Legends Draft Booster Pack · Booster | CMR | Probabilidades grátis ao iniciar sessão | ||
| Commander Legends Collector Booster Hanger Pack · Booster | CMR | Probabilidades grátis ao iniciar sessão | ||