Queda Abrupta

Queda Abrupta2B
Encantamento — AuraAFR · C

Encantar criatura

Quando Queda Abrupta entrar no campo de batalha, aventure-se na masmorra. (Entre na primeira sala ou prossiga para a próxima.)

A criatura encantada recebe -2/-2. Ela recebe -5/-5, em vez disso, contanto que você tenha completado uma masmorra.

Adventures in the Forgotten Realms · Comum

Precipitous Drop

Moxou Score · todos os formatos

Esta carta está fora do top 50 em todos os formatos. A pontuação, a posição e as tendências são para utilizadores com sessão iniciada.

Registe-se grátis para ver todas as cartas durante a fase beta.

Análise

Pontuação, tendências, arquétipos

Só são mostradas as 50 cartas mais jogadas; registe-se gratuitamente para ver o meta completo

Mostrar mais

Durante a fase beta, o acesso completo é gratuito para utilizadores com sessão iniciada.

Legalidade

9 formatos
PadrãoNão legal
PioneiroLegal
ModernoLegal
PremodernNão legal
LegadoLegal
VintageLegal
PauperLegal
Duel CommanderLegal
cEDHLegal

Histórico B/R

Nunca foi banida nem restrita em nenhum formato acompanhado pelo Moxou.

Esclarecimentos de regras

12
  1. 2021-07-23

    A player may only have one dungeon in the command zone at a time.

  2. 2021-07-23

    Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.

  3. 2021-07-23

    Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.

  4. 2021-07-23

    Dungeons are removed from the game as a state-based action.

  5. 2021-07-23

    If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.

  6. 2021-07-23

    Moving into a dungeon room will cause its room ability to trigger.

  7. 2021-07-23

    Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.

  8. 2021-07-23

    Precipitous Drop does not need to be on the battlefield when you complete the dungeon in order for the enchanted creature to get -5/-5.

  9. 2021-07-23

    The controller of Precipitous Drop ventures into the dungeon, not the controller of the enchanted creature. Similarly, Precipitous Drop cares whether its controller has completed a dungeon, not whether the creature's controller has completed a dungeon.

  10. 2021-07-23

    The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.

  11. 2021-07-23

    To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.

  12. 2021-07-23

    You can only move forward (well, downward) in a dungeon, never backwards or sideways.

Versões

1
ColeçãoNão.AnoRaridadeArtista
AFRAdventures in the Forgotten Realms1152021ComumGabor Szikszai

Em produtos selados

Probabilidades de abertura para utilizadores com sessão iniciada