Heroína do Décimo Distrito
1W, obter indícios 2: Heroína do Décimo Distrito torna-se um Humano Detetive com poder e resistência básicos 4/4 e ganha vigilância.
2W, obter indícios 4: Se Heroína do Décimo Distrito é um Detetive, ela se torna uma criatura lendária com o nome Mileva, a Resoluta, tem poder e resistência básicos 5/5 e ganha "As outras criaturas que você controla têm indestrutível".
Tenth District Hero
Esta carta está fora do top 50 em todos os formatos. A pontuação, a posição e as tendências são para utilizadores com sessão iniciada.
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Análise
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Legalidade
9 formatosHistórico B/R
Esclarecimentos de regras
7- 2024-02-02
If you can't exile enough cards to meet or exceed the required mana value, you can't choose to collect evidence at all.
- 2024-02-02
Neither of these abilities have durations. If one of them resolves, it will remain in effect until the game ends, Tenth District Hero leaves the battlefield, or some subsequent effect changes its characteristics, whichever comes first.
- 2024-02-02
Once you've announced that you're casting a spell, players can't take actions until you've finished doing so. Notably, opponents can't try to remove cards from your graveyard to stop you from collecting evidence.
- 2024-02-02
Tenth District Hero's second ability checks whether it's a Detective. It doesn't matter how it became a Detective.
- 2024-02-02
The effects from Tenth District Hero's abilities overwrite other effects that set power and/or toughness if and only if those effects existed before the ability resolved. They will not overwrite effects that modify power or toughness without setting it (whether from a static ability, counters, or a resolved spell or ability), nor will they overwrite effects that set power and toughness which come into existence after they resolve. Effects that switch the creature's power and toughness are always applied after any other power or toughness changing effects, including these two, regardless of the order in which they are created.
- 2024-02-02
Typically, Tenth District Hero's abilities are activated in the order they appear on the card. However, if Tenth District Hero is a 5/5 legendary Human Detective named Mileva, the Stalwart with vigilance and "Other creatures you control have indestructible" and you activate its first ability again, it will become a 4/4 legendary Human Detective named Mileva, the Stalwart with the same abilities, plus an additional (and almost certainly redundant) instance of vigilance.
- 2024-02-02
You can activate Tenth District Hero's second ability regardless of what creature types it is. The ability checks Tenth District Hero's creature types when it resolves. If Tenth District Hero isn't a Detective at that time, the ability does nothing.
Versões
4| Coleção | Não. | Ano | Raridade | Artista |
|---|---|---|---|---|
| MKMMurders at Karlov Manor | 34 | 2024 | Rara | Kai Carpenter |
| MKMMurders at Karlov Manor | 391 | 2024 | Rara | Kai Carpenter |
| PMKMMurders at Karlov Manor PromosPromocional | MX-30737 | 2024 | Rara | Kai Carpenter |
| PMKMMurders at Karlov Manor PromosPromocional | MX-30738 | 2024 | Rara | Kai Carpenter |
Em produtos selados
Probabilidades de abertura para utilizadores com sessão iniciada| Produto | Coleção | Probabilidade | Foil | Cópias esperadas |
|---|---|---|---|---|
| Murders at Karlov Manor Prerelease Pack · Limited kit | MKM | |||
| Murders at Karlov Manor Collector Booster Box · Booster box | MKM | |||
| Murders at Karlov Manor Play Booster Box · Booster box | MKM | |||
| Murders at Karlov Manor Bundle · Bundle | MKM | |||
| Murders at Karlov Manor Collector Booster Pack · Booster | MKM | |||
| Murders at Karlov Manor Commander Deck Display · Deck box | MKC | |||
| Murders at Karlov Manor Play Booster Pack · Booster | MKM | |||
| Murders at Karlov Manor Commander Deck Blame Game · Deck | MKC |
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