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双重击打

双重击打
诡局CNS · U

秘案(开始游戏时此诡局牌面朝下地置于统帅区,并私下决定一个牌名。你随时可以将此诡局翻回正面并公布该名称。)

每当你施放一个具有该名称的瞬间或法术咒语时,你可以复制之。你可以为该复制品选择新的目标。

Conspiracy · 非普通

Double Stroke

禁用 · cEDH DC LEG VIN
Moxou Score · 所有赛制

这张牌在所有赛制中都不在前 50。其分数、排名和趋势仅对已登录用户开放。

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分析

分数、趋势、原型

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合法性

9 个赛制
标准赛不合法
先驱赛不合法
近代赛不合法
Premodern不合法
薪传赛禁用
特选赛禁用
纯普赛不合法
Duel Commander禁用
cEDH禁用

当前禁用/限用

  • cEDH禁用
  • Duel Commander禁用
  • 薪传赛禁用
  • 特选赛禁用

禁限历史

日期待定
  1. 当前在 cEDH 中禁用当前
  2. 当前在 Duel Commander 中禁用当前
  3. 当前在 薪传赛 中禁用当前
  4. 当前在 特选赛 中禁用当前

裁定

21
  1. 2014-05-29

    Effects based on any additional costs that were paid for the original spell will be copied as though those same costs were paid for the copy. For example, if a player exiles three cards from their graveyard to cast Skeletal Scrying, and you copy it, the copy will also cause you to draw three cards and lose 3 life (but you won't exile any cards from your graveyard).

  2. 2014-05-29

    If the spell being copied has an X whose value was determined as it was cast (like Skeletal Scrying has), the copy will have the same value of X.

  3. 2014-05-29

    If the spell being copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode. You can't choose a different one.

  4. 2014-05-29

    The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).

  5. 2014-05-29

    When the ability resolves, it creates a copy of the spell. You control the copy. That copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger. The copy will resolve like a normal spell, after players get a chance to cast spells and activate abilities.

  6. 2014-05-29

    You must turn Double Stroke face up before you cast the spell with the chosen name to have Double Stroke's second ability trigger.

  7. 2016-08-23

    A conspiracy doesn't count as a card in your deck for purposes of meeting minimum deck size requirements. (In most drafts, the minimum deck size is 40 cards.)

  8. 2016-08-23

    A conspiracy with hidden agenda that has a triggered ability must be face up before that ability's trigger condition is met in order for it to trigger. Turning it face up afterward won't have any effect.

  9. 2016-08-23

    A conspiracy's static and triggered abilities function as long as that conspiracy is face-up in the command zone.

  10. 2016-08-23

    As a special action, you may turn a face-down conspiracy face up. You may do so any time you have priority. This action doesn't use the stack and can't be responded to. Once face up, the named card is revealed and the conspiracy's abilities will affect the game.

  11. 2016-08-23

    At the end of the game, you must reveal any face-down conspiracies you own in the command zone to all players.

  12. 2016-08-23

    At the end of the game, you must reveal any face-down conspiracies you own in the command zone to all players. Notably, you can't bluff conspiracies with hidden agenda by putting other cards into the command zone face down as the game starts.

  13. 2016-08-23

    Conspiracies are colorless, have no mana cost, and can't be cast as spells.

  14. 2016-08-23

    Conspiracies are never put into your deck. Instead, you put any number of conspiracies from your card pool into the command zone as the game begins. These conspiracies are face up unless they have hidden agenda, in which case they begin the game face down.

  15. 2016-08-23

    Conspiracies aren't legal for any sanctioned Constructed format, but may be included in other Limited formats, such as Cube Draft.

  16. 2016-08-23

    If you play multiple games after the draft, you can name a different card in each new game.

  17. 2016-08-23

    There are several ways to secretly name a card, including writing the name on a piece of paper that's kept with the face-down conspiracy. If you have multiple face-down conspiracies, you may name a different card for each one. It's important that each named card is clearly associated with only one of the conspiracies.

  18. 2016-08-23

    You can look at any player's face-up conspiracies at any time. You'll also know how many face-down conspiracies a player has in the command zone, although you won't know what they are.

  19. 2016-08-23

    You don't have to play with any conspiracy you draft. However, you have only one opportunity to put conspiracies into the command zone, as the game begins. You can't put conspiracies into the command zone after this point.

  20. 2016-08-23

    You must name a Magic card. Notably, you can't name a token.

  21. 2016-08-23

    You name the card as the game begins, as you put the conspiracy into the command zone, not as you turn the face-down conspiracy face up.

版本

1
系列否。年份稀有度画师
CNSConspiracy42014非普通Christopher Moeller

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