创新时代
每当一个神器或神器师在你的操控下进战场时,你可以支付1。若你如此作,则你得到EE(两个能量指示物)。
支付EEEEEE,牺牲创新时代:抓三张牌。
Era of Innovation
分析
分数、趋势、原型合法性
9 个赛制禁限历史
裁定
11- 2016-09-20
If a creature that is both an artifact and an Artificer enters the battlefield under your control, Era of Innovation's triggered ability triggers only once.
- 2016-09-20
You can pay {1} only once each time Era of Innovation's first ability resolves. You can't pay more to get more than {E}{E}.
- 2024-06-07
Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
- 2024-06-07
Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
- 2024-06-07
If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
- 2024-06-07
If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
- 2024-06-07
Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
- 2024-06-07
Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
- 2024-06-07
Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
- 2024-06-07
Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
- 2024-06-07
{E} is the energy symbol. It represents one energy counter.
版本
4| 系列 | 否。 | 年份 | 稀有度 | 画师 |
|---|---|---|---|---|
| DRCAetherdrift Commander | 75 | 2025 | 非普通 | Jason Rainville |
| M3CModern Horizons 3 Commander | 183 | 2024 | 非普通 | Jason Rainville |
| KLRKaladesh Remastered线上 | 47 | 2020 | 非普通 | Jason Rainville |
| KLDKaladesh | 45 | 2016 | 非普通 | Jason Rainville |
收录于密封产品
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| Kaladesh Two Player Booster Battle Pack · 多套套牌 | KLD | |||
| Kaladesh Booster Box · 补充包盒 | KLD | |||
| Kaladesh Booster Pack · 补充包 | KLD | |||
| Aetherdrift Commander Deck Living Energy · 套牌 | DRC | |||
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| Kaladesh Planeswalker Deck Display · 牌盒 | KLD | |||
| Kaladesh Planeswalker Decks Set of 2 · subset | KLD | |||
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