moxou测试版
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装配模块

装配模块3
神器KLD · U

每当你得到一个或数个E(能量指示物)时,在目标由你操控的生物上放置一个+1/+1指示物。

4,⟳:你得到E。

Kaladesh · 非普通

Fabrication Module

Moxou Score · 所有赛制

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分析

分数、趋势、原型

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合法性

9 个赛制
标准赛不合法
先驱赛合法
近代赛合法
Premodern不合法
薪传赛合法
特选赛合法
纯普赛不合法
Duel Commander合法
cEDH合法

禁限历史

在 Moxou 追踪的所有赛制中从未被禁用或限用。

裁定

10
  1. 2016-09-20

    If you get multiple {E} at once, you only put one +1/+1 counter on a creature, not one counter for each {E}. If you get multiple {E} at different times, Fabrication Module's ability triggers once each time.

  2. 2024-06-07

    Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.

  3. 2024-06-07

    Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.

  4. 2024-06-07

    If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.

  5. 2024-06-07

    If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

  6. 2024-06-07

    Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)

  7. 2024-06-07

    Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.

  8. 2024-06-07

    Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.

  9. 2024-06-07

    Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.

  10. 2024-06-07

    {E} is the energy symbol. It represents one energy counter.

版本

3
系列否。年份稀有度画师
KLRKaladesh Remastered线上2382020非普通Aaron Miller
PLSTThe ListMX-988952020非普通Aaron Miller
KLDKaladesh2112016非普通Aaron Miller

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