moxou测试版
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跌落深坑

跌落深坑2B
结界 ~灵气AFR · C

结附于生物

当跌落深坑进战场时,深入地城。(进入第一个房间,或前进至下一个房间。)

所结附的生物得-2/-2。只要你完成过地城,便改为它得-5/-5。

Adventures in the Forgotten Realms · 普通

Precipitous Drop

Moxou Score · 所有赛制

这张牌在所有赛制中都不在前 50。其分数、排名和趋势仅对已登录用户开放。

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分析

分数、趋势、原型

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合法性

9 个赛制
标准赛不合法
先驱赛合法
近代赛合法
Premodern不合法
薪传赛合法
特选赛合法
纯普赛合法
Duel Commander合法
cEDH合法

禁限历史

在 Moxou 追踪的所有赛制中从未被禁用或限用。

裁定

12
  1. 2021-07-23

    A player may only have one dungeon in the command zone at a time.

  2. 2021-07-23

    Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.

  3. 2021-07-23

    Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.

  4. 2021-07-23

    Dungeons are removed from the game as a state-based action.

  5. 2021-07-23

    If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.

  6. 2021-07-23

    Moving into a dungeon room will cause its room ability to trigger.

  7. 2021-07-23

    Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.

  8. 2021-07-23

    Precipitous Drop does not need to be on the battlefield when you complete the dungeon in order for the enchanted creature to get -5/-5.

  9. 2021-07-23

    The controller of Precipitous Drop ventures into the dungeon, not the controller of the enchanted creature. Similarly, Precipitous Drop cares whether its controller has completed a dungeon, not whether the creature's controller has completed a dungeon.

  10. 2021-07-23

    The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.

  11. 2021-07-23

    To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.

  12. 2021-07-23

    You can only move forward (well, downward) in a dungeon, never backwards or sideways.

版本

1
系列否。年份稀有度画师
AFRAdventures in the Forgotten Realms1152021普通Gabor Szikszai

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