moxou测试版
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受惊而醒 // 不散梦魇

受惊而醒 // 不散梦魇2UU
法术 // 生物~ - 梦魇SOI · M

目标对手将其牌库顶的十三张牌置入其坟墓场。

3UU:将受惊而醒从你的坟墓场放进战场且已转化。只可以于你能施放法术的时机下起动此异能。

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潜匿(此生物不能被力量比它大的生物阻挡。)

当不散梦魇对任一牌手造成战斗伤害时,将它移回其拥有者手上。

Shadows over Innistrad · 秘稀

Startled Awake // Persistent Nightmare

Moxou Score · 所有赛制

这张牌在所有赛制中都不在前 50。其分数、排名和趋势仅对已登录用户开放。

测试期间,免费注册即可查看所有卡牌。

分析

分数、趋势、原型

仅显示前 50 张牌,免费注册即可查看完整环境

显示更多

测试期间,已登录用户可免费使用全部功能。

合法性

9 个赛制
标准赛不合法
先驱赛合法
近代赛合法
Premodern不合法
薪传赛合法
特选赛合法
纯普赛不合法
Duel Commander合法
cEDH合法

禁限历史

在 Moxou 追踪的所有赛制中从未被禁用或限用。

裁定

3
  1. 2016-04-08

    A sorcery can't be put onto the battlefield and a permanent can't transform into a sorcery. If an effect exiles Persistent Nightmare and then instructs you to return it to the battlefield, it remains face up in exile (unless that effect instructs you to put it onto the battlefield transformed, in which case it returns as Persistent Nightmare). If an effect instructs you to transform Persistent Nightmare, the instruction is ignored.

  2. 2016-04-08

    If you cause a creature to have 0 power or less, use the actual value (which may be negative) to determine whether it can block or be blocked. A creature with skulk and 0 or less power most likely won't be blocked, but it won't deal combat damage and won't trigger any abilities that trigger when combat damage is dealt.

  3. 2016-04-08

    Skulk matters only as blockers are chosen. Modifying either creature's power after blockers are chosen won't cause the attacking creature to become unblocked.

版本

3
系列否。年份稀有度画师
SIRShadows over Innistrad Remastered线上902023秘稀Sean Sevestre
PSOIShadows over Innistrad Promos宣传品MX-33992016秘稀Sean Sevestre
SOIShadows over Innistrad882016秘稀Sean Sevestre

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