Argent Sphinx

Argent Sphinx2UU
Creature — SphinxSOM · R

Flying

Metalcraft — U: Exile this creature. Return it to the battlefield under your control at the beginning of the next end step. Activate only if you control three or more artifacts.

Scars of Mirrodin · Rare4/3
Moxou Score · all formats

This card is outside the top 50 in every format. Its score, rank and trends are for signed-in users.

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Analysis

Score, trends, archetypes

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Legality

9 formats
StandardNot legal
PioneerNot legal
ModernLegal
PremodernNot legal
LegacyLegal
VintageLegal
PauperNot legal
Duel CommanderLegal
cEDHLegal

B/R history

Never banned or restricted in any format Moxou tracks.

Rulings

3
  1. 2011-01-01

    If you activate Argent Sphinx’s metalcraft ability during a turn’s end step, Argent Sphinx will return to the battlefield at the beginning of the following turn’s end step.

  2. 2011-01-01

    If you activate Argent Sphinx’s metalcraft ability, Argent Sphinx will return to the battlefield at the beginning of the next end step no matter how many artifacts you control at that time.

  3. 2011-01-01

    If you control an Argent Sphinx owned by another player and activate its ability, Argent Sphinx will return to the battlefield under your control at the beginning of the next end step. You’ll retain control of it indefinitely.

Versions

3

In sealed products

Pull odds for signed-in users