Brinelin, the Moon Kraken

Brinelin, the Moon Kraken6UU
Legendary Creature — KrakenPLST · U

When Brinelin enters and whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand.

Partner (You can have two commanders if both have partner.)

The List · Uncommon6/8
Moxou Score · all formats

This card is outside the top 50 in every format. Its score, rank and trends are for signed-in users.

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Analysis

Score, trends, archetypes

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Legality

9 formats
StandardNot legal
PioneerNot legal
ModernNot legal
PremodernNot legal
LegacyLegal
VintageLegal
PauperNot legal
Duel CommanderLegal
cEDHLegal

B/R history

Never banned or restricted in any format Moxou tracks.

Rulings

9
  1. 2020-11-10

    An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.

  2. 2020-11-10

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  3. 2020-11-10

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  4. 2020-11-10

    For spells with {X} in their mana costs, use the value chosen for X to determine the spell's mana value.

  5. 2020-11-10

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  6. 2020-11-10

    If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.

  7. 2020-11-10

    Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

  8. 2020-11-10

    To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.

  9. 2020-11-10

    You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.

Versions

6
SetNo.YearRarityArtist
CMMCommander Masters782023UncommonAdam Paquette
CMRCommander Legends602020UncommonAdam Paquette
CMRCommander Legends5552020UncommonAdam Paquette
PLSTThe ListMX-967262020UncommonAdam Paquette
PLSTThe ListMX-964052020UncommonAdam Paquette
PRMMagic Online PromosPromoOnline862262002UncommonAdam Paquette

In sealed products

Pull odds for signed-in users