Council's Judgment

Council's Judgment1WW
SorceryCNS · R

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

Conspiracy · Rare
Moxou Score · all formats

This card is outside the top 50 in every format. Its score, rank and trends are for signed-in users.

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Analysis

Score, trends, archetypes

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Legality

9 formats
StandardNot legal
PioneerNot legal
ModernNot legal
PremodernNot legal
LegacyLegal
VintageLegal
PauperNot legal
Duel CommanderLegal
cEDHLegal

B/R history

Never banned or restricted in any format Moxou tracks.

Rulings

6
  1. 2020-08-07

    Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.

  2. 2020-08-07

    Each player must vote for one of the candidate permanents. They can't abstain.

  3. 2020-08-07

    In the unusual case that no permanents have any votes, nothing is exiled.

  4. 2020-08-07

    No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.

  5. 2020-08-07

    None of the candidate permanents are targeted. Players may vote for a permanent with protection from white, for example.

  6. 2020-08-07

    Players can't do anything after they finishing voting but before the "winning" permanent or permanents are exiled.

Versions

11

In sealed products

Pull odds for signed-in users
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