Dynacharge
Target creature you control gets +2/+0 until end of turn.
Overload 2R (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
This card is outside the top 50 in every format. Its score, rank and trends are for signed-in users.
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Analysis
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Legality
9 formatsB/R history
Rulings
5- 2017-03-14
An overloaded Dynacharge affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't get +2/+0.
- 2024-01-12
Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
- 2024-01-12
If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
- 2024-01-12
If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
- 2024-01-12
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
Versions
3| Set | No. | Year | Rarity | Artist |
|---|---|---|---|---|
| PLSTThe List | MX-27172 | 2020 | Common | Matt Stewart |
| MM3Modern Masters 2017 | 94 | 2017 | Common | Matt Stewart |
| RTRReturn to Ravnica | 92 | 2012 | Common | Matt Stewart |