Elemental Resonance

Elemental Resonance2GG
Enchantment — AuraDIS · R

Enchant permanent

At the beginning of your first main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)

Dissension · Rare
Moxou Score · all formats

This card is outside the top 50 in every format. Its score, rank and trends are for signed-in users.

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Analysis

Score, trends, archetypes

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Legality

9 formats
StandardNot legal
PioneerNot legal
ModernLegal
PremodernNot legal
LegacyLegal
VintageLegal
PauperNot legal
Duel CommanderLegal
cEDHLegal

B/R history

Never banned or restricted in any format Moxou tracks.

Rulings

4
  1. 2006-05-01

    If the enchanted permanent's mana cost is {2}{W}{U}, this Aura's controller adds {C}{C}{W}{U}. If its mana cost is {X}{G}, this Aura's controller adds {G}. If its mana cost is {W/U}{W/U}, this Aura's controller chooses whether to add {W}{W}, {W}{U}, or {U}{U}. The choice may be different each time the ability resolves.

  2. 2006-05-01

    Only the first main phase in a turn is the "precombat main phase," even if additional main phases are generated by some effect.

  3. 2006-05-01

    This ability isn't a mana ability. It uses the stack.

  4. 2009-10-01

    You get the mana whether you want it or not. If you don't spend it, it will disappear at the end of the current step (or phase).

Versions

1
SetNo.YearRarityArtist
DISDissension832006RareMark Tedin

In sealed products

Pull odds for signed-in users
ProductSetChanceExpected copies
Dissension Booster Box · Booster boxDIS
Dissension Fat Pack · BundleDIS
Dissension Booster Pack · Booster packDIS
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