Fire Giant's Fury

Fire Giant's Fury1R
SorceryKHM · U

Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.

Kaldheim · Uncommon
Moxou Score · all formats

This card is outside the top 50 in every format. Its score, rank and trends are for signed-in users.

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Analysis

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Legality

9 formats
StandardNot legal
PioneerLegal
ModernLegal
PremodernNot legal
LegacyLegal
VintageLegal
PauperNot legal
Duel CommanderLegal
cEDHLegal

B/R history

Never banned or restricted in any format Moxou tracks.

Rulings

5
  1. 2021-02-05

    Any exiled cards that you don't play by the end of your next turn remain exiled.

  2. 2021-02-05

    Playing the exiled cards follows the normal rules for playing those cards. You must pay their costs, if any, and you must follow all applicable timing rules. For example, if one of the cards is a sorcery card, you can cast that card by paying its mana cost only during your main phase while the stack is empty.

  3. 2021-02-05

    The cards exiled by the triggered ability created by Fire Giant's Fury are exiled face up.

  4. 2021-02-05

    Unless an effect allows you to play additional lands that turn, you can play land cards exiled this way only if you haven't played a land yet that turn.

  5. 2021-02-05

    You may play those cards that turn even if the Giant leaves the battlefield or another player gains control of it.

Versions

1
SetNo.YearRarityArtist
KHMKaldheim3892021UncommonAndrew Mar

In sealed products

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