Firemane Avenger

Firemane Avenger2RW
Creature — AngelGTC · R

Flying

Battalion — Whenever this creature and at least two other creatures attack, this creature deals 3 damage to any target and you gain 3 life.

Gatecrash · Rare3/3
Moxou Score · all formats

This card is outside the top 50 in every format. Its score, rank and trends are for signed-in users.

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Analysis

Score, trends, archetypes

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Legality

9 formats
StandardNot legal
PioneerLegal
ModernLegal
PremodernNot legal
LegacyLegal
VintageLegal
PauperNot legal
Duel CommanderLegal
cEDHLegal

B/R history

Never banned or restricted in any format Moxou tracks.

Rulings

5
  1. 2013-01-24

    If Firemane Avenger's battalion ability resolves but some or all of the damage is prevented, you'll still gain 3 life.

  2. 2013-01-24

    If the target permanent or player is an illegal target when Firemane Avenger's battalion ability tries to resolve, the ability won't resolve and none of its effects will happen. You won't gain life.

  3. 2013-04-15

    Once a battalion ability has triggered, it doesn't matter how many creatures are still attacking when that ability resolves.

  4. 2013-04-15

    The effects of battalion abilities vary from card to card. Read each card carefully.

  5. 2024-01-12

    The three attacking creatures don't have to be attacking the same player, planeswalker, or battle.

Versions

5

In sealed products

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