Haytham Kenway

Haytham Kenway2WU
Legendary Creature — Human KnightACR · R

Protection from Assassins

Other Knights you control get +2/+2 and have protection from Assassins.

When Haytham Kenway enters, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield.

Assassin's Creed · Rare3/3
Moxou Score · all formats

This card is outside the top 50 in every format. Its score, rank and trends are for signed-in users.

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Analysis

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Legality

9 formats
StandardNot legal
PioneerNot legal
ModernLegal
PremodernNot legal
LegacyLegal
VintageLegal
PauperNot legal
Duel CommanderLegal
cEDHLegal

B/R history

Never banned or restricted in any format Moxou tracks.

Rulings

3
  1. 2024-07-05

    Auras attached to creatures exiled with Haytham Kenway’s last ability will be put into their owners’ graveyards. Any Equipment attached to them will become unattached and remain on the battlefield. Any counters on the exiled creatures cease to exist. When those creatures return to the battlefield, they will be new objects with no connection to the cards that were exiled.

  2. 2024-07-05

    If Haytham Kenway leaves the battlefield before its last ability resolves, the target creatures won’t be exiled.

  3. 2024-07-05

    If a token is exiled with Haytham Kenway’s last ability, it will cease to exist and won’t return to the battlefield.

Versions

3

In sealed products

Pull odds for signed-in users
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