Joust

Joust1R
SorceryELD · U

Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

Throne of Eldraine · Uncommon
Moxou Score · all formats

This card is outside the top 50 in every format. Its score, rank and trends are for signed-in users.

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Analysis

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Legality

9 formats
StandardNot legal
PioneerLegal
ModernLegal
PremodernNot legal
LegacyLegal
VintageLegal
PauperNot legal
Duel CommanderLegal
cEDHLegal

B/R history

Never banned or restricted in any format Moxou tracks.

Rulings

4
  1. 2019-10-04

    If either target is an illegal target as Joust tries to resolve, neither creature will deal or be dealt damage.

  2. 2019-10-04

    If the creature you control is an illegal target as Joust tries to resolve, no creature gets +2/+1. If that creature is a legal target but the creature you don't control isn't, it still gets +2/+1 until end of turn if it's a Knight.

  3. 2019-10-04

    The target creature you control gets +2/+1 only if it's a Knight as Joust resolves. It'll still fight if it doesn't get +2/+1.

  4. 2019-10-04

    You can't cast Joust unless you choose both a creature you control and a creature you don't control as targets.

Versions

1
SetNo.YearRarityArtist
ELDThrone of Eldraine1292019UncommonBram Sels

In sealed products

Pull odds for signed-in users