Justice

Justice2WW
EnchantmentICE · U

At the beginning of your upkeep, sacrifice this enchantment unless you pay WW.

Whenever a red creature or spell deals damage, this enchantment deals that much damage to that creature's or spell's controller.

Ice Age · Uncommon
Moxou Score · all formats

This card is outside the top 50 in every format. Its score, rank and trends are for signed-in users.

Sign up free to see every card during the beta.

Analysis

Score, trends, archetypes

Only top 50 cards shown, sign up free to see the full meta

Show more

Full access is free for signed-in users during the beta.

Legality

9 formats
StandardNot legal
PioneerNot legal
ModernNot legal
PremodernLegal
LegacyLegal
VintageLegal
PauperNot legal
Duel CommanderLegal
cEDHLegal

B/R history

Never banned or restricted in any format Moxou tracks.

Rulings

2
  1. 2004-10-04

    If a single source does damage to multiple targets at once, Justice will add up all the damage done and deal damage to the source’s controller at one time (not multiple separate damagings).

  2. 2004-10-04

    The damage done by Justice is done as a triggered ability, which is added to the stack just after the red creature or spell deals its damage.

Versions

2
SetNo.YearRarityArtist
5EDFifth EditionMX-466141997UncommonRuth Thompson
ICEIce AgeMX-462131995UncommonRuth Thompson