Mage Duel

Mage Duel2G
SorcerySTX · C

This spell costs 2 less to cast if you've cast another instant or sorcery spell this turn.

Target creature you control gets +1/+2 until end of turn. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)

Strixhaven: School of Mages · Common
Moxou Score · all formats

This card is outside the top 50 in every format. Its score, rank and trends are for signed-in users.

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Analysis

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Legality

9 formats
StandardNot legal
PioneerLegal
ModernLegal
PremodernNot legal
LegacyLegal
VintageLegal
PauperLegal
Duel CommanderLegal
cEDHLegal

B/R history

Never banned or restricted in any format Moxou tracks.

Rulings

3
  1. 2021-04-16

    If the creature you control is an illegal target as Mage Duel tries to resolve, that creature won’t get +1/+2. If that creature is a legal target, but the one you don’t control isn’t, your creature will still get +1/+2. In both cases, no fight will happen and no creature will deal or be dealt damage.

  2. 2021-04-16

    To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases, then apply any cost reductions (such as that of Mage Duel). Mage Duel’s mana value is always 3, no matter what the total cost to cast it was.

  3. 2021-04-16

    You can’t cast Mage Duel unless you choose both a creature you control and a creature you don’t control as targets.

Versions

1
SetNo.YearRarityArtist
STXStrixhaven: School of Mages1372021CommonRandy Vargas

In sealed products

Pull odds for signed-in users