Maverick Thopterist

Maverick Thopterist3UR
Creature — Human ArtificerAER · U

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

When this creature enters, create two 1/1 colorless Thopter artifact creature tokens with flying.

Aether Revolt · Uncommon2/2
Moxou Score · all formats

This card is outside the top 50 in every format. Its score, rank and trends are for signed-in users.

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Analysis

Score, trends, archetypes

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Legality

9 formats
StandardNot legal
PioneerLegal
ModernLegal
PremodernNot legal
LegacyLegal
VintageLegal
PauperNot legal
Duel CommanderLegal
cEDHLegal

B/R history

Never banned or restricted in any format Moxou tracks.

Rulings

8
  1. 2018-07-13

    Equipment attached to a creature doesn't become tapped when that creature becomes tapped, and tapping that Equipment doesn't cause the creature to become tapped.

  2. 2018-07-13

    If an artifact you control has a mana ability with {T} in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped when you pay the spell's costs. You won't be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for improvise.

  3. 2018-07-13

    Improvise can't be used to pay for anything other than the cost of casting the spell. For example, it can't be used during the resolution of an ability that says "Counter target spell unless its controller pays {3}."

  4. 2018-07-13

    Improvise can't pay for {W}, {U}, {B}, {R}, {G}, or {C} mana symbols in a spell's total cost.

  5. 2018-07-13

    Improvise doesn't change a spell's mana cost or mana value.

  6. 2018-07-13

    Tapping an artifact won't cause its abilities to stop applying unless those abilities say so.

  7. 2018-07-13

    When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated.

  8. 2018-07-13

    When using improvise to cast a spell with {X} in its mana cost, first choose the value for X. That choice, plus any cost increases or decreases, will determine the spell's total cost. Then you can tap artifacts you control to help pay that cost. For example, if you cast Saheeli's Directive and choose X to be 3, the total cost is {3}{R}{R}{R}. If you tap two artifacts, you'll have to pay {1}{R}{R}{R}.

Versions

6
SetNo.YearRarityArtist
KLRKaladesh RemasteredOnline1992020UncommonZack Stella
PLSTThe ListMX-685832020UncommonZack Stella
PLSTThe ListMX-962382020UncommonZack Stella
C18Commander 20181852018UncommonZack Stella
DDUDuel Decks: Elves vs. Inventors502018UncommonZack Stella
AERAether Revolt1302017UncommonZack Stella

In sealed products

Pull odds for signed-in users