Oubliette
When this enchantment enters, target creature phases out until this enchantment leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.)
This card is outside the top 50 in every format. Its score, rank and trends are for signed-in users.
Sign up free to see every card during the beta.
Analysis
Score, trends, archetypesOnly top 50 cards shown, sign up free to see the full meta
Show moreFull access is free for signed-in users during the beta.
Legality
9 formatsB/R history
Rulings
9- 2020-08-07
A creature phased out by Oubliette doesn't phase in during its controller's untap step as normal. Rather, it phases in immediately after Oubliette leaves the battlefield.
- 2020-08-07
Abilities that trigger when a creature becomes tapped won't trigger when the creature phases in tapped.
- 2020-08-07
Any continuous effects with a “for as long as” duration such as that of Awakener Druid ignore phased-out objects. Any such effects will expire if their conditions are no longer met after ignoring the phased-out objects.
- 2020-08-07
Any one-shot effects that are waiting “until [this] leaves the battlefield,” such as that of Kitesail Freebooter, won't happen when a permanent phases out.
- 2020-08-07
Choices made for permanents as they entered the battlefield are remembered when they phase in.
- 2020-08-07
Each Aura and Equipment attached to a permanent that's phasing out also phases out. They will phase in with that permanent and still be attached to it. Similarly, permanents that phase out with counters phase in with those counters.
- 2020-08-07
If Oubliette leaves the battlefield before its triggered ability resolves, the target creature won't be phased out or tapped.
- 2020-08-07
Phasing out doesn't cause any “leaves the battlefield” abilities to trigger. Similarly, phasing in won't cause any “enters the battlefield” abilities to trigger.
- 2020-08-07
While a permanent is phased out, it's treated as though it doesn't exist. It can't be the target of spells or abilities, its static abilities have no effect on the game, its triggered abilities can't trigger, it can't attack or block, and so on.
Versions
6| Set | No. | Year | Rarity | Artist |
|---|---|---|---|---|
| PLSTThe List | MX-99902 | 2020 | Uncommon | Jim Pavelec |
| 2XMDouble Masters | 100 | 2020 | Uncommon | Jim Pavelec |
| SLDSecret Lair Drop | 1794 | 2019 | Rare | Will Sweeney |
| ME1Masters EditionOnline | 79 | 2007 | Common | Douglas Shuler |
| ARNArabian Nights | MX-79144 | 1993 | Common | Douglas Shuler |
| ARNArabian Nights | MX-79145 | 1993 | Common | Douglas Shuler |
In sealed products
Pull odds for signed-in users| Product | Set | Chance | Expected copies |
|---|---|---|---|
| Double Masters Draft Booster Box · Booster box | 2XM | ||
| Double Masters VIP Edition Booster Box · Booster box | 2XM | ||
| Double Masters 3 Booster Draft Pack · Limited kit | 2XM | ||
| Double Masters VIP Edition Booster Pack · Booster pack | 2XM | ||
| Double Masters Draft Booster Pack · Booster pack | 2XM | ||
| Arabian Nights Booster Box · Booster box | ARN | ||
| Arabian Nights Booster Pack · Booster pack | ARN |