Protection Magic

Protection Magic1W
InstantFIC · R

Put a shield counter on each of up to three target creatures. (If a creature with a shield counter would be dealt damage or destroyed, remove a shield counter from it instead.)

Final Fantasy Commander · Rare
Moxou Score · all formats

This card is outside the top 50 in every format. Its score, rank and trends are for signed-in users.

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Analysis

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Legality

9 formats
StandardNot legal
PioneerNot legal
ModernNot legal
PremodernNot legal
LegacyLegal
VintageLegal
PauperNot legal
Duel CommanderLegal
cEDHLegal

B/R history

Never banned or restricted in any format Moxou tracks.

Rulings

6
  1. 2025-06-06

    "Shield" is not an ability that creatures have and shield counters are not keyword counters. If a creature with a shield counter loses its abilities, the shield counter will still protect it as normal.

  2. 2025-06-06

    A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.

  3. 2025-06-06

    If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed.

  4. 2025-06-06

    If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed.

  5. 2025-06-06

    Removing a shield counter when a permanent would be dealt damage or destroyed isn't the same as regenerating that permanent.

  6. 2025-06-06

    Shield counters don't prevent players from sacrificing creatures.

Versions

2