Safehold Sentry

Safehold Sentry1W
Creature — Elf WarriorSHM · C

2W, Q: This creature gets +0/+2 until end of turn. (Q is the untap symbol.)

Shadowmoor · Common2/2
Moxou Score · all formats

This card is outside the top 50 in every format. Its score, rank and trends are for signed-in users.

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Analysis

Score, trends, archetypes

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Legality

9 formats
StandardNot legal
PioneerNot legal
ModernLegal
PremodernNot legal
LegacyLegal
VintageLegal
PauperLegal
Duel CommanderLegal
cEDHLegal

B/R history

Never banned or restricted in any format Moxou tracks.

Rulings

3
  1. 2008-05-01

    If a creature with an {Q} ability hasn't been under your control since your most recent turn began, you can't activate that ability, unless the creature has haste.

  2. 2008-05-01

    If the permanent is already untapped, you can't activate its {Q} ability. That's because you can't pay the "Untap this permanent" cost.

  3. 2008-05-01

    When you activate an {Q} ability, you untap the creature with that ability as a cost. The untap can't be responded to. (The actual ability can be responded to, of course.)

Versions

1
SetNo.YearRarityArtist
SHMShadowmoor222008CommonWilliam O'Connor

In sealed products

Pull odds for signed-in users
ProductSetChanceExpected copies
Eventide Theme Deck Battle Blitz · DeckEVE
Eventide Theme Deck Display · Deck boxEVE
Eventide Theme Deck Life Drain · DeckEVE
Shadowmoor Theme Deck Display · Deck boxSHM
Shadowmoor Theme Deck Turnabout · DeckSHM
Shadowmoor Booster Box · Booster boxSHM
Shadowmoor Fat Pack · BundleSHM
Shadowmoor Tournament Pack · Limited kitSHM
Show all 9 products
Shadowmoor Booster Pack · Booster packSHM
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