Squidnapper

Squidnapper3UU
Creature — Squid PirateCMB1 · R

When Squidnapper enters, gain control of target creature an opponent controls until Squidnapper leaves the battlefield or that player pays the ransom.

Ransom — 6 and 2 life

Mystery Booster Playtest Cards 2019 · Rare3/4
Moxou Score · all formats

This card is outside the top 50 in every format. Its score, rank and trends are for signed-in users.

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Analysis

Score, trends, archetypes

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Legality

9 formats
StandardNot legal
PioneerNot legal
ModernNot legal
PremodernNot legal
LegacyNot legal
VintageNot legal
PauperNot legal
Duel CommanderNot legal
cEDHNot legal

B/R history

Never banned or restricted in any format Moxou tracks.

Rulings

4
  1. 2019-11-12

    If Squidnapper leaves the battlefield before its triggered ability resolves, you won’t gain control of the target creature at all.

  2. 2019-11-12

    If a card with a ransom ability loses that ability, it has no ransom cost. No player may pay its ransom cost.

  3. 2019-11-12

    Pay no attention to any other card in this set using the word “ransom” when determining how Squidnapper’s ransom ability works.

  4. 2019-11-12

    Paying a ransom cost to end an effect is a special action. The card’s owner may pay that cost any time they have priority, and players can’t take actions in between the time the player announces their intent to pay and the time the card returns to the zone from which it came.

Versions

2