Stasis Snare

Stasis Snare1WW
EnchantmentBFZ · U

Flash (You may cast this spell any time you could cast an instant.)

When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield.

Battle for Zendikar · Uncommon
Moxou Score · all formats

This card is outside the top 50 in every format. Its score, rank and trends are for signed-in users.

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Analysis

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Legality

9 formats
StandardLegal
PioneerLegal
ModernLegal
PremodernNot legal
LegacyLegal
VintageLegal
PauperNot legal
Duel CommanderLegal
cEDHLegal

B/R history

Never banned or restricted in any format Moxou tracks.

Rulings

3
  1. 2024-11-08

    Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

  2. 2024-11-08

    If Stasis Snare leaves the battlefield before its triggered ability resolves, the target creature won't be exiled.

  3. 2024-11-08

    If a creature token is exiled, it ceases to exist. It won't be returned to the battlefield.

Versions

7
SetNo.YearRarityArtist
PIOPioneer MastersOnline372024UncommonAndrew Mar
FDNFoundations5812024UncommonJason Felix
PLSTThe ListMX-962332020UncommonJason Felix
PLSTThe ListMX-962482020UncommonSlawomir Maniak
BFZBattle for Zendikar502015UncommonJason Felix
PBFZBattle for Zendikar PromosPromo502015UncommonSlawomir Maniak
PRMMagic Online PromosPromoOnline582752002UncommonSlawomir Maniak

In sealed products

Pull odds for signed-in users